CarefulCalligrapher
New Member
Every capture software I use to try to record games has intermittent frametime spikes that result in extremely annoying stutter. This happens whether I am recording PC games, or recording from a capture card (that is connected to a PCIE slot on my motherboard), but the actual games themselves run fine.
I have tried OBS, Geforce Experience, Elgato's 4K Capture Utility, and Virtual Dub, and all of these programs have this same frame time stutter, despite the games themselves not lagging/stuttering at all.
I have tried every manner of solution I can think of, drivers, Windows versions, V-sync settings, unplugging and changing monitor frame rates (I run 3), I've even built 2 entirely different PC's with completely different hardware. Nothing has fixed this issue.
Here is an image I analyzed with a frame rate tool just to see what's going on with the frametimes, I should reiterate that the frametimes and lag seen in the image are NOT from the actual game, this only happens in the recording software itself, and despite that, a program like OBS still displays as 0 dropped frames from encoding or rendering lag. It seems fairly obvious to me that it is V-sync/display related since all of the lag occurs in pockets where the frame times increase to 33.3 ms, and somehow that's manifesting in the preview and affecting the final output file, but I can't for the life of me figure out how to resolve it.
Here is the log file from a recording where stuttering occurred, although like I said, OBS does not give any meaningful information for why this might be occurring, and it happens in programs outside of OBS as well. (also yes I did try running as admin and setting the process priority higher, it does nothing): https://obsproject.com/logs/rE91xrujhTuYRqTj
Also the reason I was recording lossless was to be able to analyze the frame times accurately. I do not normally record in this format, although my computer is more than capable of doing so if I needed to. This happens even in other NVENC settings in OBS (again though, I don't think it's specifically an OBS issue).
Let me know if I can provide any more information, and thank you for your help.
I have tried OBS, Geforce Experience, Elgato's 4K Capture Utility, and Virtual Dub, and all of these programs have this same frame time stutter, despite the games themselves not lagging/stuttering at all.
I have tried every manner of solution I can think of, drivers, Windows versions, V-sync settings, unplugging and changing monitor frame rates (I run 3), I've even built 2 entirely different PC's with completely different hardware. Nothing has fixed this issue.
Here is an image I analyzed with a frame rate tool just to see what's going on with the frametimes, I should reiterate that the frametimes and lag seen in the image are NOT from the actual game, this only happens in the recording software itself, and despite that, a program like OBS still displays as 0 dropped frames from encoding or rendering lag. It seems fairly obvious to me that it is V-sync/display related since all of the lag occurs in pockets where the frame times increase to 33.3 ms, and somehow that's manifesting in the preview and affecting the final output file, but I can't for the life of me figure out how to resolve it.

Here is the log file from a recording where stuttering occurred, although like I said, OBS does not give any meaningful information for why this might be occurring, and it happens in programs outside of OBS as well. (also yes I did try running as admin and setting the process priority higher, it does nothing): https://obsproject.com/logs/rE91xrujhTuYRqTj
Also the reason I was recording lossless was to be able to analyze the frame times accurately. I do not normally record in this format, although my computer is more than capable of doing so if I needed to. This happens even in other NVENC settings in OBS (again though, I don't think it's specifically an OBS issue).
Let me know if I can provide any more information, and thank you for your help.