Question / Help Frame glitches on source, but Stream looks perfect.

Matthew Strom

New Member
Hello, So I just built a new computer that should be theoretically able to do anything I throw at it, here are my relevant specs, and what I'm trying to stream:

Ryzen 1700X @ 3.9Ghz
2 x EVGA GTX 1080 FTW2
Custom water cooling loop
Game attempting to stream: Player Unknown's Battlegrounds

Streaming from a 1440p TN panel to 720p using OBS
Note: I've also tried reducing graphics and I've tried the base canvas at 1080p, (with the game in 1080p) and it didn't change anything.

Now on to the problem:
First off, when I started using OBS I had it auto configure the settings based off of the above (1440p/1080p canvas to 720p stream resolution). When I go to my twitch stream to view the user end stream, it looks perfectly fine, and I see no lag or stuttering, etc.

However, when I stream, my game (on my monitor), is acting really weird. It's hard to describe, but there isn't any lag, I feel the fps is still pretty high, however there is some glitchy-ness with the frames. It almost looks like a v-sync problem, but it happens whether v-sync is enabled or not (my monitor does have g-sync). If I would try to describe it, when I move the camera in game the frames would shake, and it's actually pretty disorienting at times. Although about 20% of the time I get a couple seconds of a smooth camera.

I'll probably have a friend of mine help me out that knows OBS a little more than I do later. However, could this be a specific hardware configuration problem, or a game specific problem? For instance something with Ryzen, or trying to SLI two GPUs, etc.
 
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