Question / Help FPS drop and frames missed when using Display Capture

Makkovar

New Member
Hello.

I ran into a persisting issue when trying to capture a monitor. This isn't a burning issue, as everything else in OBS seems to work fine for the time being and I mostly intend to use game capture for the foreseeable future. I decided to set up a scene showing my main monitor just in case I might need to quickly show something on stream. The thing is, as soon as I switch to that scene, my FPS drops from an otherwise flawless 60 to around 20 with lots of frames being missed due to rendering lag. Basically, trying to use display capture turns the preview into a slideshow. This without even streaming or recording. I'd like to figure out what's causing this in case I need display capture for something.

My log: https://obsproject.com/logs/VufCSB3GlK4lbo9V
 
Why do you have Game Capture and Display Capture in one scene collection? You need only one as the sources will still run even if you're not using the scene.
 

Makkovar

New Member
Okay but, does it address my issue? Should I not have them in one scene collection? I don't see what the problem with that is
 
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