falti
Member
I have a pretty complex setup with many nested scenes, source mirrors etc. - I do understand, that the general rule is to create rather simple setups and I also understand that every filter, scaling, 3d transform etc. will cost GPU.
Now my main scene at times is as low as 23% GPU utilization on my NVIDIA GeForce RTX 360 ti which according to TechPowerUp GPU-Z is then at 1695 Mhz.
The same scene sometimes becomes laggy at maybe 3 FPS, GPU is at 99% and at 1995 Mhz. Seriously: that happens just like that, without me making any change to that scene (e.g. activating any additional sources or so). I am beginning to feel desperate and have no idea where else I could be looking.
Any idea as to why that is and what I can fix would be greatly appreciated. Thanks in advance.
https://obsproject.com/logs/zXaEqU4azZCuIoiq
Now my main scene at times is as low as 23% GPU utilization on my NVIDIA GeForce RTX 360 ti which according to TechPowerUp GPU-Z is then at 1695 Mhz.
The same scene sometimes becomes laggy at maybe 3 FPS, GPU is at 99% and at 1995 Mhz. Seriously: that happens just like that, without me making any change to that scene (e.g. activating any additional sources or so). I am beginning to feel desperate and have no idea where else I could be looking.
Any idea as to why that is and what I can fix would be greatly appreciated. Thanks in advance.
https://obsproject.com/logs/zXaEqU4azZCuIoiq