ArbitraryRenaissance
New Member
I am trying to livestream a game called Rakuen. It isn't a highly process-intensive game in the slightest, and yet I'm experiencing major stability and encoding problems.
I'm outputting at laughably small bitrates (less than 1000 kbps), although I am streaming at 60 fps and at 720p. However, given my computer specifications, I should be able to handle this sort of setup. You can see them in the attached log file.
The primary scene that I livestream on is the "Scene" scene, named accordingly because I'm lazy with my nomenclature. This scene has five sources: "Splash" is a 1920x1080 png image that is a simple overlay of my livestream set-up; "Window Capture" captures the Twitch comments window, which I have on my second monitor; "twitchalerts" captures a Streamlabs window that handles Twitch Alerts like donations and subscriptions; "Display Capture" captures my entire primary monitor, although it was disabled during my stream; and "Window Capture 2" captures the Rakuen game. This window is upscaled because I'm playing it on a relatively small window size (800x600).
In the log file, there's repeated failed attempts to hook the process for Game Capture, which was what I was using to record Rakuen. Due to these failures, I switched to a Window Capture instead.
I experience two major problems when streaming that I believe are connected. The first problem is with the encoder, which is constantly getting overloaded. As you can see in my log file, the encoding preset is on "faster." Despite this, encoding lag was remarkably high, resulting in 99.9% of the frames to be skipped after the stream was prematurely ended.
The second problem is with stream stability. Despite the fact that there were no problems with the network connection (I was able to stream at a bitrate of 1000 kbps just fine with a steady 60 fps output), there were consistent cries from my Twitch Inspector that the stream was unstable. Here is an image of the output graph during my latest livestream. Areas in red indicate poor stability:
Twitch Inspector is also telling me that Audio/Video configuration issues were detected, although it doesn't specify what those configuration issues were.
Does anyone have any potential answers for what the issue might be?
Here's an alternative link to my log file in case the upload fails: https://pastebin.com/RLSE0maW
I'm outputting at laughably small bitrates (less than 1000 kbps), although I am streaming at 60 fps and at 720p. However, given my computer specifications, I should be able to handle this sort of setup. You can see them in the attached log file.
The primary scene that I livestream on is the "Scene" scene, named accordingly because I'm lazy with my nomenclature. This scene has five sources: "Splash" is a 1920x1080 png image that is a simple overlay of my livestream set-up; "Window Capture" captures the Twitch comments window, which I have on my second monitor; "twitchalerts" captures a Streamlabs window that handles Twitch Alerts like donations and subscriptions; "Display Capture" captures my entire primary monitor, although it was disabled during my stream; and "Window Capture 2" captures the Rakuen game. This window is upscaled because I'm playing it on a relatively small window size (800x600).
In the log file, there's repeated failed attempts to hook the process for Game Capture, which was what I was using to record Rakuen. Due to these failures, I switched to a Window Capture instead.
I experience two major problems when streaming that I believe are connected. The first problem is with the encoder, which is constantly getting overloaded. As you can see in my log file, the encoding preset is on "faster." Despite this, encoding lag was remarkably high, resulting in 99.9% of the frames to be skipped after the stream was prematurely ended.
The second problem is with stream stability. Despite the fact that there were no problems with the network connection (I was able to stream at a bitrate of 1000 kbps just fine with a steady 60 fps output), there were consistent cries from my Twitch Inspector that the stream was unstable. Here is an image of the output graph during my latest livestream. Areas in red indicate poor stability:

Twitch Inspector is also telling me that Audio/Video configuration issues were detected, although it doesn't specify what those configuration issues were.
Does anyone have any potential answers for what the issue might be?
Here's an alternative link to my log file in case the upload fails: https://pastebin.com/RLSE0maW