Encoding Overloaded No Matter What on High End System

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My system consists of an AMD Ryzen 9 7950x CPU, an AMD 7900 XTX GPU and an Intel A380 GPU on an ASUS ROG Strix X670E-E motherbaord.

And I cannot record a video game at 4k 60 FPS using any settings with my CPU or either GPU in OBS without receiving the error: "Encoding Overloaded."

I have tried AMD HEVC, AMD AV1, QuickSync AV1, QuickSync HEVC, AOM AV1 and AVT AV1, but all cannot record a video game.

When I look this up, the recommendation is either to buy better hardware or reduce the resolution.

My question is, how can I upgrade a system that is already upgraded to the most recent high-end hardware?

Also, what is needed to record a video game at 4k? What more can I possibly add to my system to make any of this make any sense at all??
 

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I even tried with 30 FPS, and it's still overloaded, which doesn't make any sense to me.

.... idk ... I'm actually considering giving up on all of this entirely ... maybe it was a mistake to buy a computer ....
 

R1CH

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Do you guys think this could be a RAM or power problem? My PSU is 1000 W and I have 64 GB RAM. I do have a lot of hardware running, so could be not enough power or maybe RAM? Just spit bawling.

First off, should it be possible to record at high quality encoder presets, 60 FPS, 4k HDR with webcam while playing a next gen video game at max graphics settings?

Currently, I am trying to record Elden Ring at max graphics settings, except the in-game resolution is set to 1080p. However, the game is still output in 4k via AMD FSR 2.

I am mostly using the Intel A380 for encoding.

I got QuicSync AV1 to look pretty decent at the balanced preset. The "Encoding Overloaded" error can still be seen periodically while playing the game, but it is not as bad. It's hard to tell how often it actually occurs, but I just know it is significantly less than when the preset is quality. At quality, the error is seen immediately upon starting the game.

Which makes sense, but I'm confused as to why my system is not capable of encoding at higher quality. Do I have unrealistic expectations?
 
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The recording actually doesn't look bad, even when the "Encoding Overloaded" error is displayed. I only notice a periodic drop in framerate ever so often that is not perceived within the game, but it is still watchable.

I'm just trying to understand the program and how to utilize my hardware effectively.
 

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There's also so many questions I have that I could not find answers to. Such as, what is the maximum bitrate that my hardware encoder can handle? Or even the software encoder? I didn't find these numbers online.
 

Harold

Active Member
You have not provided a session log from a launch of OBS where you had your problem. It is REQUIRED for troubleshooting these sort of issues. Please provide one.
 

rockbottom

Active Member
Gamers Nexus & Jayz2cents are slamming Asus X670 today. What's going on, even the mobo's are bugged out? Voltage issues, yikes.
 

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No. I tried overclocking, though. Arc Control doesn't seem to function properly, though, so hard to tell what effect it had.

I think it might be the game, tbh. I turned settings way down and still saw a frame rate drop, even though no encoding error was observed. Which only makes sense if the game itself is somehow not fully compatible with recording.

I'm just going to continue recording with the error displayed, as that gave the best results.
 

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I'm trying a different game, Dead Island 2, and I noticed something peculiar.

If I play the game while in OBS, so that I can see the game capture screen in OBS as I am playing the game, I see no encoding overloaded error. However, if I minimize OBS and then full screen the game, and then minimize the game and jump back to OBS, there is an encoding overloaded error.

So I guess my question is ... how do I know if there is really an encoding overloaded error or not? It's like some weird quantum thing where if I am looking at OBS (OBS in foreground), there is no encoding overloaded error, but if I'm not looking at the game (game in foreground), an encoding error message is displayed after I minimize the game and look at OBS.

Idk. The recording itself seems pretty decent. So, this might not even be a real error. I'm really not sure. If I had to guess, I would guess that AMD FSR 2 optimization algorithm may have something to do with it, but I've really no idea. That's a shot in the dark, but OBS appears a little buggy while FSR 2 is active, when I switch windows, and perhaps that algorithm eats up time between frames and creates that encoding error. Maybe, maybe not. This is way over my head.
 
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There is no stuttering or frame drop observed in the Dead Island 2 recordings, but that encoding error is still displayed during recording, if I minimize the game and check on OBS. But the recording looks fine. There are no frame drops. So, that was probably due to the game itself. Both Elden Ring and Wo Long show frame drops in the recorded footage. This is likely due to some bug in those games.
 

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Just to lay this wild goose hunt to rest.

I'm pretty sure this is not a real error. The encoding overloaded error is probably only encountered during minimization of the video game during recording. I don't think it is encountered during gameplay, but I'm not sure how to test this.

The stuttering encountered is game specific. It happens in Wo Long and Elden Ring, which are made by the same company.

So, yea, pretty sure that is what is happening.

I'm gaming hard.
 
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