Question / Help Encoding overload

killerbeast

New Member
I mainly play LoL and with my current setting's I don't lag at all when playing LoL. But, when I play games that are more demanding in graphics compared to LoL such as Rainbow Six or Quantum Break I get encoding overload. I was able to fix the Quantum Break overload because in game there is a setting that locks the FPS in game at 30. I was hoping someone could look at my setting's to see what I should change so I can have a smoother stream when I switch around games. Thanks in advance!

https://hastebin.com/ikewesogiq
 
Disable gameDVR in your windows 10 settings.
Install latest version of OBS.
Only add one capture source per scene collection, you have way too many.
Turn on VSYNC or limit your FPS ingame.
Try 720p@30FPS on "very fast" CPU preset.

For now, try these and post if you're still having issues.
 
Disable gameDVR in your windows 10 settings.
Install latest version of OBS.
Only add one capture source per scene collection, you have way too many.
Turn on VSYNC or limit your FPS ingame.
Try 720p@30FPS on "very fast" CPU preset.

For now, try these and post if you're still having issues.
What does gameDVR do? And thank you for the reply!
 
GameDVR is a (useless) game recording tool that was added to Windows 10 that can affect the performance of other software, such as OBS.

I think it's under "Gaming" category in the main Windows 10 settings window. Just disable every single option you see, under every subcategory.
 
GameDVR is a (useless) game recording tool that was added to Windows 10 that can affect the performance of other software, such as OBS.

I think it's under "Gaming" category in the main Windows 10 settings window. Just disable every single option you see, under every subcategory.
Ahhh thank you for clarifying. When capturing your game, is game capture the best option?
 
And when you say I have too many capture sources per scene. Are you saying that because I have a lot of scenes for different games?

Several scenes have different game capture and the same 2 sources added (Donation, event list).

It would be better to have a single scene with these 2 sources and only the game you're actually playing. Then you have 2 options, either change the captured game within this same scene as you switch between games (more work, only 1 scene collection needed) or create a scene collection for each game (easy peasy), which is made simple due to the ability to duplicate scene collections.

For example, I have a "Starting in X minutes", "Desktop", "Game", "BRB" and "Ending stream" scenes, per scene collection.
 
Several scenes have different game capture and the same 2 sources added (Donation, event list).

It would be better to have a single scene with these 2 sources and only the game you're actually playing. Then you have 2 options, either change the captured game within this same scene as you switch between games (more work, only 1 scene collection needed) or create a scene collection for each game (easy peasy), which is made simple due to the ability to duplicate scene collections.

For example, I have a "Starting in X minutes", "Desktop", "Game", "BRB" and "Ending stream" scenes, per scene collection.
Alright. So, I have just a few scenes like how you have it. And in my game scene I have my donation, event list and my game. Because I play more than one game, I would just keep adding game capture sources in my game scene, correct? So my game scene will contain all of the games I play instead of having individual scenes for each game.
 
Alright. So, I have just a few scenes like how you have it. And in my game scene I have my donation, event list and my game. Because I play more than one game, I would just keep adding game capture sources in my game scene, correct? So my game scene will contain all of the games I play instead of having individual scenes for each game.

No, you replace the game capture source with the game you're playing within the same scene collection.

If you want to keep it simpler so you don't always have to keep replacing it, on the main OBS window, on the top bar, click "Scene Collection" then "Duplicate". A new window to name the new scene collection will pop up, just name it after the game you want to stream then add that game capture source. Do this for every game, since every other source is the same, according to your log.

This way, when you want to stream different titles, all you'll have to do is click "Scene collection" then select the right collection without having to fiddle with anything else.
 
No, you replace the game capture source with the game you're playing within the same scene collection.

If you want to keep it simpler so you don't always have to keep replacing it, on the main OBS window, on the top bar, click "Scene Collection" then "Duplicate". A new window to name the new scene collection will pop up, just name it after the game you want to stream then add that game capture source. Do this for every game, since every other source is the same, according to your log.

This way, when you want to stream different titles, all you'll have to do is click "Scene collection" then select the right collection without having to fiddle with anything else.
Oh okay. I see what you're saying. Does this help with anything or just more clean looking and makes it easier to use.
 
Oh okay. I see what you're saying. Does this help with anything or just more clean looking and makes it easier to use.

Consumes fewer resources, which may impact performance since it only loads whichever scenes and respective sources you added to that particular scene collection, if I understood its function correctly.
 
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