Question / Help Encoding overload on any settings

Santikun

New Member
I've been using streamlabs for a while and every time I try to open a game while streaming, it just starts frameskipping and cutting awfully. The game runs perfectly, it's the stream that acts laggy.

I tried to use OBS to see if this would be fixed and it didn't. I tried every setting possible, both Hardware and Software encoder at 2500~500kbps bitrate, 30 and 24FPS and 1280x720 and 580x326 resolutions. Neither of these options changed anything. What's wrong? I'm sure my computer is powerful enough to run streaming. I'm also using a wired connection.

Here's my log:
https://pastebin.com/ffM8a5cd
 

Narcogen

Active Member
Your logfile contains no output session, so there is no performance data.

Open OBS. Begin an output session (streaming or recording). Observe your issue. Close the output session. Upload the Current log without quitting OBS.

UPDATE: Oops, my bad. session was there and I overlooked it.
 
Last edited:

carlmmii

Active Member
No, it's there...
Code:
19:39:41.748: Output 'simple_stream': stopping
19:39:41.748: Output 'simple_stream': Total frames output: 4408
19:39:41.748: Output 'simple_stream': Total drawn frames: 3862 (4875 attempted)
19:39:41.748: Output 'simple_stream': Number of lagged frames due to rendering lag/stalls: 1013 (20.8%)
19:39:41.755: Video stopped, number of skipped frames due to encoding lag: 1546/4863 (31.8%)

Unfortunately it looks like your computer is not cut out for this. The A8-9600 is a very underpowered chip -- pre-ryzen architecture, and only 4 cores. You might want to see if you can use AMF encoding, but I don't know how well that would work considering you're already running into rendering lag.

The first thing I would try is reducing your output resolution down to 720x480 (or possibly even your canvas directly). It seems even 720p is out of the question, even at 24fps. Then again, streaming at 1500kbps would actually fit with this output -- 720p really needs more than that, especially if you're using ultrafast for the encoding.
 

Santikun

New Member
That indeed improved it. Thank you. It's such a shame, I thought streaming would run nicely on a mid-average rig.
 
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