1. Build your scene with Game or Window Capture. DO NOT USE Display Capture unless you need to capture Windows stuff.
2. Audio buffering hit the maximum value. This is an indicator of very high system load, will affect stream latency, and may even cause individual audio sources to stop working. Keep an eye on CPU usage especially, and close background programs if needed.
Occasionally, this can be caused by incorrect device timestamps. Restart OBS to reset buffering.
Source affected (potential cause):
Desktop Audio
3. Your log contains streaming sessions with dropped frames. This can only be caused by a failure in your internet connection or your networking hardware (see 4.). It is not caused by OBS. Follow the troubleshooting steps at:
Dropped Frames and General Connection Issues.
4. In many cases, wireless connections can cause issues because of their unstable nature. Streaming really requires a stable connection. Often wireless connections are fine, but if you have problems, the first troubleshooting step would be to switch to wired. We highly recommend streaming on wired connections. If still having issues with dropped frames on wired connection, switch an encoder that supports dynamic bitrate.
5. Enable Vsync and/or cap your games at 60 FPS. Disable Psycho Visual Tuning and set Multipass to Single Pass.
6. Try setting the Recording Encoder to Use Stream Encoder.
Post new log if still having issues.