Hi, I've now switched it to a new second streaming PC, but the camera feed freezes after a while. I can reset it by going into the source properties in OBS and deactivate/reactivate it, but that only seems to last a few minutes before it freezes again. This is even when not streaming/recording - just with the OBS window open and preview enabled.
Hardware: Gigabyte Aorus x570 Elite, Ryzen 7 3700X, 16Gb RAM, Geforce GTX 1660 , Elgato 4k60 Pro Mk.2. GPU is in the first PCI-Ex16 slot, 4k60 is in the second. Only USB devices are the aforementioned Cam Link 4k, a Stream Deck XL, a USB mouse and a keyboard. Camera: Sony a5100.
Software: Windows 10 64 Pro 1909, OBS 25.0.1 64 bit.
I have already tried the different USB ports. The four USB 3.2 Gen 1 ports integrated in the CPU and the two USB 3.2 Gen 2 (Red) ports integrated in the chipset. In each case only with the Cam Link 4K connected to the corresponding ports. But each time the Cam Link 4K froze from time to time. You hear the typical Windows 10 USB disconnected sound.
You can deactivate and reactivate the Cam Link in OBS. But it only works for a short time.I found out that if I plug the Cam Link 4K into another USB 3 port while the stream is running, the Cam Link 4K works through the whole stream. It doesn't matter if the Cam Link 4K has been used with this USB port before or not. Not a real solution, but a workaround for the moment.
I also found that when I move large amounts of data over the network from streaming PC to gaming PC, the Cam Link 4K freezes directly. This is probably because the chipset is totally loaded for the integrated network card?
We discuss this on reddit in the elgatogaming subreddit and u/dorthak42 noticed this:
"I also noticed that if I just leave it on a full screen camera view, with no video from the game PC showing, it doesn't freeze. Which makes me think that capturing with both devices at once is overloading.... something. No idea what - task manager shows that CPU load never goes above 10-15% and GPU load never goes above 30% or so. (That's when it is nor streaming or recording, just showing the preview window.)"
Could this be an OBS problem or an Elgato Cam Link 4K problem with Ryzen CPUs?
Maybe some data overload and OBS kicks the Elgato Cam Link 4K out?
Does anyone have an idea?
Hardware: Gigabyte Aorus x570 Elite, Ryzen 7 3700X, 16Gb RAM, Geforce GTX 1660 , Elgato 4k60 Pro Mk.2. GPU is in the first PCI-Ex16 slot, 4k60 is in the second. Only USB devices are the aforementioned Cam Link 4k, a Stream Deck XL, a USB mouse and a keyboard. Camera: Sony a5100.
Software: Windows 10 64 Pro 1909, OBS 25.0.1 64 bit.
I have already tried the different USB ports. The four USB 3.2 Gen 1 ports integrated in the CPU and the two USB 3.2 Gen 2 (Red) ports integrated in the chipset. In each case only with the Cam Link 4K connected to the corresponding ports. But each time the Cam Link 4K froze from time to time. You hear the typical Windows 10 USB disconnected sound.
You can deactivate and reactivate the Cam Link in OBS. But it only works for a short time.I found out that if I plug the Cam Link 4K into another USB 3 port while the stream is running, the Cam Link 4K works through the whole stream. It doesn't matter if the Cam Link 4K has been used with this USB port before or not. Not a real solution, but a workaround for the moment.
I also found that when I move large amounts of data over the network from streaming PC to gaming PC, the Cam Link 4K freezes directly. This is probably because the chipset is totally loaded for the integrated network card?
We discuss this on reddit in the elgatogaming subreddit and u/dorthak42 noticed this:
"I also noticed that if I just leave it on a full screen camera view, with no video from the game PC showing, it doesn't freeze. Which makes me think that capturing with both devices at once is overloading.... something. No idea what - task manager shows that CPU load never goes above 10-15% and GPU load never goes above 30% or so. (That's when it is nor streaming or recording, just showing the preview window.)"
Could this be an OBS problem or an Elgato Cam Link 4K problem with Ryzen CPUs?
Maybe some data overload and OBS kicks the Elgato Cam Link 4K out?
Does anyone have an idea?