Question / Help Duplicating scene with game capture

I want to hide a portion of my game capture by pixelating it. So my idea was to put the Game Capture in a scene on its own, yhen have two copies of that scene in my main scene with different filters and transforms. It seems to work well for now.

My question is, when I put 2 copies of a scene inside another like this, am I duplicating just the rendered scene, or does it create two separate game capture hooks that may impact performance?
 

koala

Active Member
Add you second copy of the game capture source by using the "add existing" option. This way you are not duplicating the hook but reuse the existing source. If you need to apply different filters to the 2 instances of the source, create 2 groups and put the sources into the groups. Apply any filters to the groups and not to the sources directly. If you need to crop differently, crop by pressing and holding the ALT key and move the borders with the mouse instead of the crop filter.
 
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