devilwalsh
New Member
Hi all. I'm attempting to record gameplay at a clean fps, which I know I'm able to do. Whenever there is not a large amount of background movement (like when I'm looking at the sky - no terrain to keep track of with camera movement) the recorded fps is perfectly fine. When my camera faces terrain, however, the recorded fps drops significantly. During this, my game is still running at its capped 60fps (QuickSync capped at 60), with no loss of frames or quality. Does anyone know what could be causing this, and/or how to fix it?
For reference, the game I'm recording is War Thunder, which is a WW2- through Korean War-era combat flight sim game. I'm playing on a Dell Precision 5520 Anniversary Edition laptop. (I have the game set to 1920x1080 instead of the native 4K, and I accounted for that in my video settings in OBS)
Here are my OBS recording settings:
Terrain covers a tad under 1/3 of my screen when frames start to drop. I've tried changing my Rate Control to CBR as well, with bitrates set to everything from 2,500 to 50,000. None of this has helped. When I play with QuickSync off the recording comes out choppy and maybe 15 fps because my game is running at 80-100 fps and I guess OBS is trying to find a common fps value, which they don't share.
Here's an example of the fps drop with lots of camera movement: https://youtu.be/zqm25XjEWPM although it's not the recording that the logs show below.
Here's a GIF example, this is what the logs show: https://gfycat.com/TidyTallDalmatian
Logs:
https://hastebin.com/agajivitan
For reference, the game I'm recording is War Thunder, which is a WW2- through Korean War-era combat flight sim game. I'm playing on a Dell Precision 5520 Anniversary Edition laptop. (I have the game set to 1920x1080 instead of the native 4K, and I accounted for that in my video settings in OBS)
Here are my OBS recording settings:
Terrain covers a tad under 1/3 of my screen when frames start to drop. I've tried changing my Rate Control to CBR as well, with bitrates set to everything from 2,500 to 50,000. None of this has helped. When I play with QuickSync off the recording comes out choppy and maybe 15 fps because my game is running at 80-100 fps and I guess OBS is trying to find a common fps value, which they don't share.
Here's an example of the fps drop with lots of camera movement: https://youtu.be/zqm25XjEWPM although it's not the recording that the logs show below.
Here's a GIF example, this is what the logs show: https://gfycat.com/TidyTallDalmatian
Logs:
https://hastebin.com/agajivitan