Question / Help don't starve some info, some questions (opengl)

whismerhill

New Member
hi,
so I just started using OBS
let me state one thing, which I saw wrong in several archived threads :
https://obsproject.com/forum/threads/window-capture-not-working-for-dont-starve.9409/
https://obsproject.com/forum/threads/black-screen-in-dont-starve.3160/
don't starve & don't starve together use OPENGL/OPENGL ES
if you need proof just watch any don't starve log file
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 760)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: THREAD - started 'WindowsInputManager' (10092)
[00:00:01]: OpenGL extensions (19, 19):

now that this is said, game capture doesn't work for this game, is there a way to make it work ? perhaps by forcing opengl capture ?
would this be more efficient over the two following methods ?
managed to get window capture & display capture working however
I believe window capture puts let's strain in computer resources VS display capture ????

also does having several options disabled like this would hamper performance ?
http://prntscr.com/jpfw6i

Thanks.
 
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