Hi,
Just out of curiosity i wanna ask the following, however, here's some overview first:
I got 4 Total scenes in my OBS Profile: -1.Intro, -2.Gaming(gameplay), -3.Break and -4.END
1, 2 and 4 all have static images with a looping background video
the gameplay scene hast multiple source added - game capture, monitor capture, etc - but only one of these active.
usually game capture is active while other sources are only backup, in case i wanna show something off the browers, or a game doesn't work well with game capture (or if i plan to alt-tab out frequently)
So heres my question. Could having multiple capture sources at the same time (even if only one of them is activated visible), or having an everlooping background video on a non-active scene impact my streaming quality/performance?
thx in advance - Maveron
Just out of curiosity i wanna ask the following, however, here's some overview first:
I got 4 Total scenes in my OBS Profile: -1.Intro, -2.Gaming(gameplay), -3.Break and -4.END
1, 2 and 4 all have static images with a looping background video
the gameplay scene hast multiple source added - game capture, monitor capture, etc - but only one of these active.
usually game capture is active while other sources are only backup, in case i wanna show something off the browers, or a game doesn't work well with game capture (or if i plan to alt-tab out frequently)
So heres my question. Could having multiple capture sources at the same time (even if only one of them is activated visible), or having an everlooping background video on a non-active scene impact my streaming quality/performance?
thx in advance - Maveron