Hey there,
I don't have that experience to know that but I am really curious about that what happends to me. So, when I'm streaming cs:go I have to do it on hardware (QSV) because I have lags on x264. It wouldn't be a problem but when I stream Mount & Blade wfas then I have to stream it on x264 because it's lagging (not every time but often) on QSV. I can't actually understand that. And again it wouldn't be a problem if I didn't have to change codec when I'm trying to change game from cs:go to wfas. Can someone explain it to me how it works?
I don't have that experience to know that but I am really curious about that what happends to me. So, when I'm streaming cs:go I have to do it on hardware (QSV) because I have lags on x264. It wouldn't be a problem but when I stream Mount & Blade wfas then I have to stream it on x264 because it's lagging (not every time but often) on QSV. I can't actually understand that. And again it wouldn't be a problem if I didn't have to change codec when I'm trying to change game from cs:go to wfas. Can someone explain it to me how it works?