Question / Help CPU Usage increased for no Reason?

voodoogtv

New Member
Hi there.

My Cpu Usage in Obs Studio is about 10% bigger than it should.
Usually it was around 2 - 7% and now it starts with 12%.

I didnt change anything.
- Reinstalled Nvidia Graphics
- Reinstalled Chipset Drivers
- Dozent of Anti Virus Scans and Memory Cleaning

My whole System is clean and there is no Cpu Usage or whatsoever... It starts only with Obs Studio.
It doesnt even matter if i deactivate all the scenes etc.

I really dont have any Idea what to do..

Intel Xeon 1230 v3
Nvidia Geforce GTX 1070
8 GB @ 1600
Windows 7 64 bit Home Pro
Webcam Logitech c310 (already reinstalled)

Cpu Usage is playing a bit crazy in Studio, while in Classic its perfectly "low" and how it always used to be.
There is some kind of Performance Bug / Memory Leak?

Stream + Game is now sometimes around 95% Usage in "bad" Situations and thats strange...
Settings:
x264
Downscale 720p @ 60 fps
CBR @ 2750 Bitrates
Keyframeintervall 0
CPU Usage Very Fast (lowering doesnt change anything)
main
Audio @ 160 rates @ 48 khz
D3D11

Conclusion.
Cpu Usage is playing a bit crazy when opening Studio.
Games Fps got worser
Cpu Usage is getting up to 95% for no Reason.
Cpu Usage Obs Studio "Preview" Idle is between 12 - 20%, has been around 2 - 7%

I dont know what to do and everything has worked perfectly some Days ago.
 

voodoogtv

New Member
I have Logs but they are all new.
Why there arent any old Logs?

So sorry but i can only upload one of my newest Log if it helps.
 

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  • 2016-09-22 21-17-12.txt
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voodoogtv

New Member
Problem Solved. A hidden Media Source Video was the Problem.
So be sure you dont have any Media Source Content running or even be "hiding/unchecked" in Background while
you are playing.

Now im stable again around 2 - 7% and everything is working like it should. This one can be closed.

Didnt know it has such an Impact even if the Media Source is not running etc. Good to know! cu
 

RytoEX

Forum Admin
Forum Moderator
Developer
Problem Solved. A hidden Media Source Video was the Problem.
So be sure you dont have any Media Source Content running or even be "hiding/unchecked" in Background while
you are playing.

Now im stable again around 2 - 7% and everything is working like it should. This one can be closed.

Didnt know it has such an Impact even if the Media Source is not running etc. Good to know! cu
All sources in OBS Studio are global per Scene Collection, which means that they can use resources while in a loaded Scene Collection. The best way to minimize resource usage is to utilize separate Scene Collections as needed.
 
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