To get to the point: I'm trying to run an online D&D game. I open OBS and set a single source to window capture a static jpg and the CPU jumps from ~.8 to ~20% instantly. I'm not streaming. If I add a second window capture source (say a webpage) CPU usage jumps to ~40%. Is this a known issue (I pretty sure I cannot be the only one affected by this)??? If not, is there some basic configuration that I'm screwing up?
The settings are:
- Output:
-- Encoder: x264
-- Rate Control: CBR
-- Bitrate: 2500
- Video:
-- Base Resolution: 1280x720
-- Output Resolution: 640x360
-- FPS: 30
MacBook stats
- 13-inch, 2017
- 2.3 GHz i5
- 8 GB LPDDR3
- Iris Plus Graphics 640
If this has already been answered, sorry for my crap search-fu... :(
The settings are:
- Output:
-- Encoder: x264
-- Rate Control: CBR
-- Bitrate: 2500
- Video:
-- Base Resolution: 1280x720
-- Output Resolution: 640x360
-- FPS: 30
MacBook stats
- 13-inch, 2017
- 2.3 GHz i5
- 8 GB LPDDR3
- Iris Plus Graphics 640
If this has already been answered, sorry for my crap search-fu... :(
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