Hello, all. After taking a bit of a break from streaming I was hoping to jump back in and start using OBS. The last time I used it was before the Windows 10 Creators Update. While attempting to test my scenes and other settings, I stumbled upon a strange occurrence--whenever I would use Game Capture or Window Capture to capture The Elder Scrolls: Oblivion things would run fine when the game is running, but when I close the game to return to my desktop my computer would freeze. Specifically, I could still move my mouse but other than that Windows 10 would be completely unresponsive. I am using two monitors, and it would appear that my computer would never actually close Oblivion; there would just be the black screen. However, in my log it appears that it did, indeed, close? Also, this would mainly occur when playing the game in full screen.
I am running OBS Studio 18.0.2. I looked at the thread regarding the Windows 10 Creators Update and thought that this release would fix the issue; I found out that The Elder Scrolls: Oblivion is also a 32-bit DX9 game. However, the issue still persists. I was wondering if any of you had an idea of what might be going on? Thank you in advance for your help!
https://gist.github.com/anonymous/0a934b11003590034a4ee20eff4e1ffa
EDIT: I should also mention that I have tried using Display Capture and that works just fine. The game exits properly and there is no freezing when playing in full screen using Display Capture. However (and please correct me if I am wrong), I think that Display Capture is limited to 30 frames per second recordings/streams, or that's how it appeared to be in my test recording.
EDIT 2: I apologize, I double-checked my current version of Windows 10 and it appears that I'm not even on the Creators Update.
I am running OBS Studio 18.0.2. I looked at the thread regarding the Windows 10 Creators Update and thought that this release would fix the issue; I found out that The Elder Scrolls: Oblivion is also a 32-bit DX9 game. However, the issue still persists. I was wondering if any of you had an idea of what might be going on? Thank you in advance for your help!
https://gist.github.com/anonymous/0a934b11003590034a4ee20eff4e1ffa
EDIT: I should also mention that I have tried using Display Capture and that works just fine. The game exits properly and there is no freezing when playing in full screen using Display Capture. However (and please correct me if I am wrong), I think that Display Capture is limited to 30 frames per second recordings/streams, or that's how it appeared to be in my test recording.
EDIT 2: I apologize, I double-checked my current version of Windows 10 and it appears that I'm not even on the Creators Update.
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