Hello, something I've noticed with OBS (and every other recording software) is that when recording a video game (using any Source in OBS) that uses hardware accelerated sound, it is impossible to record sound. Would it be possible to fix this? The issue is with games that use OpenAL and DirectSound3D (so most PC games from the late 1990s to around 2008), and when the game's output device is anything but Generic Software it seems.