I have several scenes I will be using in my stream, an intro, a break, a primary gaming screen, etc. Each one has an audio track or sound effect added to it (like music playing during a logo reveal, audio for viewers to listen to while waiting for me to come back from break, stuff like that). Because each audio track is a little different, I have each dB level set custom, in order to keep them all in the peak of green without clipping into yellow. Everything is mixed perfectly across the board.
Until I add my game audio...
I will play a variety of games, new and old. Because of this, I can't just set my default "Desktop Audio Device" at one consistent dB. Some older games are softener, so I have to raise those up. But newer games would be blaring at that level, so I have to lower those. It's a constant up/down adjustment, depending on the game.
And there is the problem. How do I slide my dB level of my "Desktop Audio Device" up and down to adjust my game audio without touching the dB levels of the other audio tracks? As far as I know, this is the only way to send everything out to the stream, but it's moving all the levels globally and I don't want that. I need to only focus on the game audio, and make sure the other scene's audio remain static. Is it possible to control this independently, while keeping the other sounds at the dB level I've already set?
Until I add my game audio...
I will play a variety of games, new and old. Because of this, I can't just set my default "Desktop Audio Device" at one consistent dB. Some older games are softener, so I have to raise those up. But newer games would be blaring at that level, so I have to lower those. It's a constant up/down adjustment, depending on the game.
And there is the problem. How do I slide my dB level of my "Desktop Audio Device" up and down to adjust my game audio without touching the dB levels of the other audio tracks? As far as I know, this is the only way to send everything out to the stream, but it's moving all the levels globally and I don't want that. I need to only focus on the game audio, and make sure the other scene's audio remain static. Is it possible to control this independently, while keeping the other sounds at the dB level I've already set?