Can some please help me out! everytime I started to stream and open a game my bitrate drops

Fartquad

New Member
Here is my log:

3RyZWFtZWxlbWVudHMuY29tJTJGb3ZlcmxheSUyRjYxMDUxNTY2NzlkOTcyMjQ0MzU1NTVhYiUyRm9qclhKclE4cXFsYmpFcnNwWTRaUHk5V3h3emhKajU5MlpQUTA5NUpmX2Jxei1mcyUyMiUyQyUyMnIlMjIlM0ElMjIlMjIlMkMlMjJrJTIyJTNBMCUyQyUyMm4lMjIlM0ElMjJVVEYtOCUyMiUyQyUyMm8lMjIlM0EtNDgwJTJDJTIycSUyMiUzQSU1QiU3QiUyMm0lMjIlM0ElMjJzZXQlMjIlMkMlMjJhJTIyJTNBJTVCJTIyZ3RtLnN0YXJ0JTIyJTJDMTY4NjE0MjE0NTQ5NyUyQyU3QiUyMnNjb3BlJTIyJTNBJTIycGFnZSUyMiU3RCU1RCU3RCUyQyU3QiUyMm0lMjIlM0ElMjJzZXQlMjIlMkMlMjJhJTIyJTNBJTVCJTIyZXZlbnQlMjIlMkMlMjJndG0uanMlMjIlMkMlN0IlMjJzY29wZSUyMiUzQSUyMnBhZ2UlMjIlN0QlNUQlN0QlNUQlN0Q=:1)
20:50:58.103: adding 64 milliseconds of audio buffering, total audio buffering is now 170 milliseconds (source: Mic/Aux)
20:50:58.103:
21:06:31.240: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
21:06:32.689: [game-capture: 'Game Capture'] capture stopped
21:08:19.813: Settings changed (stream 1)
21:08:19.813: ------------------------------------------------
21:08:24.725: [jim-nvenc: 'advanced_video_stream'] settings:
21:08:24.725: codec: H264
21:08:24.725: rate_control: CBR
21:08:24.725: bitrate: 2500
21:08:24.725: cqp: 20
21:08:24.725: keyint: 60
21:08:24.725: preset: p4
21:08:24.725: tuning: hq
21:08:24.725: multipass: disabled
21:08:24.725: profile: main
21:08:24.725: width: 1280
21:08:24.725: height: 720
21:08:24.725: b-frames: 2
21:08:24.725: lookahead: false
21:08:24.725: psycho_aq: true
21:08:24.725:
21:08:24.856: [CoreAudio AAC: 'adv_stream_audio']: settings:
21:08:24.856: mode: AAC
21:08:24.856: bitrate: 128
21:08:24.856: sample rate: 48000
21:08:24.856: cbr: on
21:08:24.856: output buffer: 1536
21:08:24.934: [rtmp stream: 'adv_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/...
21:08:25.236: [rtmp stream: 'adv_stream'] Interface: Intel(R) Wi-Fi 6 AX201 160MHz (802.11, 130↓/144↑ mbps)
21:08:26.623: [rtmp stream: 'adv_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ successful
21:08:26.685: [rtmp stream: 'adv_stream'] Socket send buffer is 65536 bytes
21:08:26.967: ==== Streaming Start ===============================================
21:10:01.557: [game-capture: 'Game Capture'] attempting to hook process: Content Manager.exe
21:10:01.562: [game-capture: 'Game Capture'] using helper (compatibility hook)
21:10:01.877: [game-capture: 'Game Capture'] hook not loaded yet, retrying..
21:10:03.590: [game-capture: 'Game Capture'] attempting to hook process: Content Manager.exe
21:10:05.264: [game-capture: 'Game Capture'] d3d9 shared texture capture successful
21:10:05.290: [game-capture: 'Game Capture'] shared texture capture successful
21:10:16.190: [game-capture: 'Game Capture'] capture stopped
21:10:16.190: [game-capture: 'Game Capture'] attempting to hook process: Content Manager.exe
21:10:16.447: [game-capture: 'Game Capture'] d3d9 shared texture capture successful
21:10:16.457: [game-capture: 'Game Capture'] shared texture capture successful
21:10:19.924: [game-capture: 'Game Capture'] capture stopped
21:10:24.126: [game-capture: 'Game Capture'] attempting to hook process: acs.exe
21:10:24.134: [game-capture: 'Game Capture'] using helper (compatibility hook)
21:10:24.238: [game-capture: 'Game Capture'] hook not loaded yet, retrying..
21:10:26.157: [game-capture: 'Game Capture'] attempting to hook process: acs.exe
21:10:26.301: [game-capture: 'Game Capture'] DXGI_SWAP_CHAIN_DESC:
21:10:26.301: BufferDesc.Width: 1920
21:10:26.301: BufferDesc.Height: 1080
21:10:26.301: BufferDesc.RefreshRate.Numerator: 310470000
21:10:26.301: BufferDesc.RefreshRate.Denominator: 2587200
21:10:26.301: BufferDesc.Format: 28
21:10:26.301: BufferDesc.ScanlineOrdering: 1
21:10:26.301: BufferDesc.Scaling: 0
21:10:26.301: SampleDesc.Count: 1
21:10:26.301: SampleDesc.Quality: 0
21:10:26.301: BufferUsage: 32
21:10:26.301: BufferCount: 1
21:10:26.301: Windowed: 1
21:10:26.301: SwapEffect: 0
21:10:26.301: Flags: 2
21:10:26.303: [game-capture: 'Game Capture'] d3d11 shared texture capture successful
21:10:26.323: [game-capture: 'Game Capture'] shared texture capture successful
21:11:30.390: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
21:11:30.390: [game-capture: 'Game Capture'] capture stopped
21:11:34.897: [rtmp stream: 'adv_stream'] User stopped the stream
21:11:34.897: [rtmp stream: 'adv_stream'] Socket send buffer is 65536 bytes
21:11:34.897: Output 'adv_stream': stopping
21:11:34.897: Output 'adv_stream': Total frames output: 3559 (5599 attempted)
21:11:34.897: Output 'adv_stream': Total drawn frames: 5573 (5702 attempted)
21:11:34.897: Output 'adv_stream': Number of lagged frames due to rendering lag/stalls: 129 (2.3%)
21:11:34.897: Output 'adv_stream': Number of dropped frames due to insufficient bandwidth/connection stalls: 2040 (36.4%)
21:11:34.897: [rtmp stream: 'adv_stream'] Freeing 837 remaining packets
21:11:34.898: Video stopped, number of skipped frames due to encoding lag: 129/5641 (2.3%)
21:11:34.905: ==== Streaming Stop ================================================
 
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