I have been having this issue ever since OBS 28 and have not found a solution aside from continuing to use OBS 27.2.4, but I've been missing out on some really useful features and improvements, so I'm posting here.
I am trying to record some Vintage Story content. For reference, Vintage Story is unfortunately rendered using OpenGL3.3, in case that is relevant here. I can play and record just fine; however, if the game loses focus, such as by pressing the Windows key, alt-tabbing, or minimizing the game, then the game crashes within a few seconds.
This has been a problem for YEARS, across three different PCs with different hardware vendors (AMD and Nvidia cards) and in both Windows 10 and 11 with and without Hardware Accelerated Graphics Switching enabled, so I have been able to rule out those as potential culprits. It seems to be an interaction specifically with OBS and Vintage Story, and since OBS 27.x and earlier continue to work just fine with Vintage Story, it looks like it's an OBS issue. What I cannot determine if it is Vintage Story-specific, OpenGL-specific, or specific to this version of OpenGL.
Any help resolving this will be appreciated. I've attached a log file. OBS itself does not crash and thus generates no crash log. Similarly, the game is not generating a crash log when this happens.
I am trying to record some Vintage Story content. For reference, Vintage Story is unfortunately rendered using OpenGL3.3, in case that is relevant here. I can play and record just fine; however, if the game loses focus, such as by pressing the Windows key, alt-tabbing, or minimizing the game, then the game crashes within a few seconds.
This has been a problem for YEARS, across three different PCs with different hardware vendors (AMD and Nvidia cards) and in both Windows 10 and 11 with and without Hardware Accelerated Graphics Switching enabled, so I have been able to rule out those as potential culprits. It seems to be an interaction specifically with OBS and Vintage Story, and since OBS 27.x and earlier continue to work just fine with Vintage Story, it looks like it's an OBS issue. What I cannot determine if it is Vintage Story-specific, OpenGL-specific, or specific to this version of OpenGL.
Any help resolving this will be appreciated. I've attached a log file. OBS itself does not crash and thus generates no crash log. Similarly, the game is not generating a crash log when this happens.