Black screen for Death Stranding on OBS

Japiapian

New Member
I have the game in fullscreen. If I select Window capture or Game capture. All I get is a black screen. Please help
 

Japiapian

New Member
Provide your OBS log please.
17:51:00.351: User switched to scene 'Death Stranding'
17:51:14.444: User Removed source 'DS Game' (game_capture) from scene 'Death Stranding'
17:51:50.686: ---------------------------------
17:51:50.686: video settings reset:
17:51:50.686: base resolution: 1360x765
17:51:50.686: output resolution: 1360x764
17:51:50.686: downscale filter: Bicubic
17:51:50.686: fps: 60000/1001
17:51:50.686: format: NV12
17:51:50.686: YUV mode: 601/Partial
17:51:50.686: NV12 texture support not available
17:51:50.696: Settings changed (outputs, video)
17:51:50.696: ------------------------------------------------
17:52:27.684: User added source 'DS' (window_capture) to scene 'Death Stranding'
17:52:27.704: [window-capture: 'DS'] update settings:
17:52:27.704: executable: ds.exe
17:52:27.711: [window-capture: 'DS'] update settings:
17:52:27.711: executable: ds.exe
17:52:41.338: [window-capture: 'DS'] update settings:
17:52:41.338: executable: ds.exe
17:52:41.341: [window-capture: 'DS'] update settings:
17:52:41.341: executable: ds.exe
17:52:48.124: [window-capture: 'DS'] update settings:
17:52:48.124: executable: ds.exe
17:52:48.132: [window-capture: 'DS'] update settings:
17:52:48.132: executable: ds.exe
17:52:57.659: User Removed source 'DS' (window_capture) from scene 'Death Stranding'
17:53:02.398: User added source 'Game Capture 2' (game_capture) to scene 'Death Stranding'
17:53:12.774: [game-capture: 'Game Capture 2'] attempting to hook process: ds.exe
17:53:12.778: [game-capture: 'Game Capture 2'] init_hook_info: shared texture capture unavailable
17:53:12.788: [game-capture: 'Game Capture 2'] We're DXGI1.4 boys!
17:53:12.788: [game-capture: 'Game Capture 2'] Buffer count: 2, swap effect: 4
17:53:12.788: [game-capture: 'Game Capture 2'] d3d12_init: shared memory capture currently unsupported; ignoring
17:53:12.838: [game-capture: 'Game Capture 2'] d3d12 shared texture capture successful
17:53:12.839: [game-capture: 'Game Capture 2'] init_shtex_capture: failed to open shared handle
17:53:12.840: [game-capture: 'Game Capture 2'] capture stopped
17:53:16.779: [game-capture: 'Game Capture 2'] attempting to hook process: ds.exe
17:53:16.783: [game-capture: 'Game Capture 2'] init_hook_info: shared texture capture unavailable
17:53:16.794: [game-capture: 'Game Capture 2'] We're DXGI1.4 boys!
17:53:16.794: [game-capture: 'Game Capture 2'] Buffer count: 2, swap effect: 4
17:53:16.794: [game-capture: 'Game Capture 2'] d3d12_init: shared memory capture currently unsupported; ignoring
17:53:16.839: [game-capture: 'Game Capture 2'] d3d12 shared texture capture successful
17:53:16.844: [game-capture: 'Game Capture 2'] init_shtex_capture: failed to open shared handle
17:53:16.844: [game-capture: 'Game Capture 2'] capture stopped
17:53:19.130: [game-capture: 'Game Capture 2'] attempting to hook process: ds.exe
17:53:19.134: [game-capture: 'Game Capture 2'] init_hook_info: shared texture capture unavailable
17:53:19.144: [game-capture: 'Game Capture 2'] We're DXGI1.4 boys!
17:53:19.145: [game-capture: 'Game Capture 2'] Buffer count: 2, swap effect: 4
17:53:19.145: [game-capture: 'Game Capture 2'] d3d12_init: shared memory capture currently unsupported; ignoring
17:53:19.188: [game-capture: 'Game Capture 2'] d3d12 shared texture capture successful
17:53:19.196: [game-capture: 'Game Capture 2'] init_shtex_capture: failed to open shared handle
17:53:19.196: [game-capture: 'Game Capture 2'] capture stopped
17:53:23.134: [game-capture: 'Game Capture 2'] attempting to hook process: ds.exe
17:53:23.139: [game-capture: 'Game Capture 2'] init_hook_info: shared texture capture unavailable
17:53:23.145: [game-capture: 'Game Capture 2'] We're DXGI1.4 boys!
17:53:23.145: [game-capture: 'Game Capture 2'] Buffer count: 2, swap effect: 4
17:53:23.145: [game-capture: 'Game Capture 2'] d3d12_init: shared memory capture currently unsupported; ignoring
17:53:23.186: [game-capture: 'Game Capture 2'] d3d12 shared texture capture successful
17:53:23.200: [game-capture: 'Game Capture 2'] init_shtex_capture: failed to open shared handle
17:53:23.200: [game-capture: 'Game Capture 2'] capture stopped
17:53:27.139: [game-capture: 'Game Capture 2'] attempting to hook process: ds.exe
17:53:27.146: [game-capture: 'Game Capture 2'] init_hook_info: shared texture capture unavailable
17:53:27.158: [game-capture: 'Game Capture 2'] We're DXGI1.4 boys!
17:53:27.158: [game-capture: 'Game Capture 2'] Buffer count: 2, swap effect: 4
17:53:27.158: [game-capture: 'Game Capture 2'] d3d12_init: shared memory capture currently unsupported; ignoring
17:53:27.204: [game-capture: 'Game Capture 2'] d3d12 shared texture capture successful
17:53:27.220: [game-capture: 'Game Capture 2'] init_shtex_capture: failed to open shared handle
17:53:27.221: [game-capture: 'Game Capture 2'] capture stopped
17:53:31.142: [game-capture: 'Game Capture 2'] attempting to hook process: ds.exe
17:53:31.148: [game-capture: 'Game Capture 2'] init_hook_info: shared texture capture unavailable
17:53:31.160: [game-capture: 'Game Capture 2'] We're DXGI1.4 boys!
17:53:31.160: [game-capture: 'Game Capture 2'] Buffer count: 2, swap effect: 4
17:53:31.160: [game-capture: 'Game Capture 2'] d3d12_init: shared memory capture currently unsupported; ignoring
17:53:31.200: [game-capture: 'Game Capture 2'] d3d12 shared texture capture successful
17:53:31.208: [game-capture: 'Game Capture 2'] init_shtex_capture: failed to open shared handle
17:53:31.208: [game-capture: 'Game Capture 2'] capture stopped
17:53:35.147: [game-capture: 'Game Capture 2'] attempting to hook process: ds.exe
17:53:35.152: [game-capture: 'Game Capture 2'] init_hook_info: shared texture capture unavailable
17:53:35.156: [game-capture: 'Game Capture 2'] We're DXGI1.4 boys!
17:53:35.156: [game-capture: 'Game Capture 2'] Buffer count: 2, swap effect: 4
17:53:35.156: [game-capture: 'Game Capture 2'] d3d12_init: shared memory capture currently unsupported; ignoring
17:53:35.202: [game-capture: 'Game Capture 2'] d3d12 shared texture capture successful
17:53:35.212: [game-capture: 'Game Capture 2'] init_shtex_capture: failed to open shared handle
17:53:35.212: [game-capture: 'Game Capture 2'] capture stopped
17:53:39.150: [game-capture: 'Game Capture 2'] attempting to hook process: ds.exe
17:53:39.155: [game-capture: 'Game Capture 2'] init_hook_info: shared texture capture unavailable
17:53:39.159: [game-capture: 'Game Capture 2'] We're DXGI1.4 boys!
17:53:39.159: [game-capture: 'Game Capture 2'] Buffer count: 2, swap effect: 4
17:53:39.159: [game-capture: 'Game Capture 2'] d3d12_init: shared memory capture currently unsupported; ignoring
17:53:39.209: [game-capture: 'Game Capture 2'] d3d12 shared texture capture successful
17:53:39.216: [game-capture: 'Game Capture 2'] init_shtex_capture: failed to open shared handle
17:53:39.217: [game-capture: 'Game Capture 2'] capture stopped
17:53:43.155: [game-capture: 'Game Capture 2'] attempting to hook process: ds.exe
17:53:43.159: [game-capture: 'Game Capture 2'] init_hook_info: shared texture capture unavailable
17:53:43.164: [game-capture: 'Game Capture 2'] We're DXGI1.4 boys!
17:53:43.164: [game-capture: 'Game Capture 2'] Buffer count: 2, swap effect: 4
17:53:43.164: [game-capture: 'Game Capture 2'] d3d12_init: shared memory capture currently unsupported; ignoring
17:53:43.209: [game-capture: 'Game Capture 2'] d3d12 shared texture capture successful
17:53:43.220: [game-capture: 'Game Capture 2'] init_shtex_capture: failed to open shared handle
17:53:43.220: [game-capture: 'Game Capture 2'] capture stopped
 

Harold

Active Member
Change your renderer in obs back to direct3d 11.

And in future, please just attach the logs straight, don't zip them first.
 

Japiapian

New Member
Change your renderer in obs back to direct3d 11.

And in future, please just attach the logs straight, don't zip them first.
Thank you kind sir.

Went into advanced settings in OBS Studio and changed the renderer from OpenGL to D3D11. Window capture works but the capture method has to be set to Windows Graphics Capture which leaves a yellow border around the game. Used Game Capture instead which works better for me. I will make sure to attach the log file as is and not put it in a zip folder for next time.

All good here now :)
 
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