Up until 27.1.3, I had no problems whatsoever with audio monitoring. However every version after this makes the monitoring get delayed after some time. It basically always happens when I start a game or program , or if I tab out and back in. The newly started program doesn't even need to use the audio source to cause the delay.
The most affected audio souce is the "Game Audio", that uses a virtual audio cable. The other sources seem fine so far, yet they also are virtual cables.
regarding the uploaded files:
File 1 is with the current version 27.2.4 (where to the end the delay occurred. The log says buffering was actively added)
File 2 is with the last working version 27.1.3. Obviously I did not encounter any issue with this one. It is more for comparison if any differences can be spotted.
The most affected audio souce is the "Game Audio", that uses a virtual audio cable. The other sources seem fine so far, yet they also are virtual cables.
regarding the uploaded files:
File 1 is with the current version 27.2.4 (where to the end the delay occurred. The log says buffering was actively added)
File 2 is with the last working version 27.1.3. Obviously I did not encounter any issue with this one. It is more for comparison if any differences can be spotted.