2 issues
1. Audio config for mobile device speakers and for 'real' (ie. capable) speakers are different. Lots of discussions that if you truly optimize for one audience, the other won't be happy. So most try and find an acceptable medium ground in terms of setting a target audio level, and often using audio compression
2. Be VERY careful with your audio sources in OBS Studio... you are describing an audio loop.
How _exactly_ are getting audio to OBS Studio? do you have an audio system for multiple microphones, and getting audio mix from that system?
for example, are you capturing Desktop Audio and watching a preview of the livestream on OBS Studio PC (such that browser session audio (naturally delayed) of livestream ending up back in livestream (again, ie a loop)
For me, as I had no need for anything in "Desktop Audio", I disabled it within OBS Studio Global Settings. Then I added only the Microphone input as an Audio Source. Then make sure that mic can't pick up from open speakers any delayed audio from livestream (ie, an echo loop). Typical is for OBS Studio operator to wear headphones, if not in sound isolated space from where Mics are located