So I'm messing with various Audio Input Sources being added to scenes. One would think that if an Audio Input Source is NOT in a scene, its sound would not play in the stream. But that does not seem to be the case.
I have a situation where I'm running videos from an external computer that are injected into by OBS computer via an Elgato card. I'd like, whenever I switch to this scene, that the audio from the House Sound System (an audio input source that comes directly in via line out> USB audio device from our house PA) be muted or removed, and let only the video from the external computer play.
However, even with the House Sound NOT in a scene, its sound still plays though....unless I manually mute it when I leave the scene it was previously "showing' in.
I know I can add both audio sources to all scenes the manually manage the muting of each, but it would be really slick if when an audio source is NOT in a scene....it would not play.
Am I messing up? Or is this expected behavior?
I have a situation where I'm running videos from an external computer that are injected into by OBS computer via an Elgato card. I'd like, whenever I switch to this scene, that the audio from the House Sound System (an audio input source that comes directly in via line out> USB audio device from our house PA) be muted or removed, and let only the video from the external computer play.
However, even with the House Sound NOT in a scene, its sound still plays though....unless I manually mute it when I leave the scene it was previously "showing' in.
I know I can add both audio sources to all scenes the manually manage the muting of each, but it would be really slick if when an audio source is NOT in a scene....it would not play.
Am I messing up? Or is this expected behavior?