BigCasperr New Member Jul 6, 2021 #21 also, I think 1800/(3600*60)=~0.0083, so 8.3% Even if you consider 30 fps recording, it's still ~4.15%
also, I think 1800/(3600*60)=~0.0083, so 8.3% Even if you consider 30 fps recording, it's still ~4.15%
K konsolenritter Active Member Jul 6, 2021 #22 I calculated 1800/(3600*30) which is 0,016 --> 1,6% And your last log said 30fps. =D
BigCasperr New Member Jul 7, 2021 #23 yeah. I mistyped it into the calculator apparently. doesn't matter that much if its 0.8 or 1.6, its still a minute per hour ish that i have to edit.
yeah. I mistyped it into the calculator apparently. doesn't matter that much if its 0.8 or 1.6, its still a minute per hour ish that i have to edit.
BigCasperr New Member Jul 9, 2021 #25 konsolenritter said: And it's still no solution, i know... **sigh** Click to expand... especially since you notice the desync when its a single second.
konsolenritter said: And it's still no solution, i know... **sigh** Click to expand... especially since you notice the desync when its a single second.