Audio Channels pre-windows mixer.

QuenchingTurtle

New Member
Hey All,

Forgive me if this has already been suggested, I'm a boomer that grew up not using forums.

Is it possible to capture the game audio data prior to windows mixer receiving it, and processing it as video and audio input separate, that way all audio can automatically be split and layered into tracks for the recorded output? kinda of like an interface from each source.

Interested to hear thoughts as well.

Quench.
 
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