Hello OBS-Forums,
I had this problem for a while now and didn't find any helpful solution while searching these here forums and google.
While creating and analyzing the previous log file however I came across a sample rate mismatch, which I can't remember seeing the last time I did that. Anyway, this might have fixed the issue already, but I strongly believe that this is not the case since I also encountered this error when I had all audio sources set to the same sample rate.
The problem is, that every now and then but fairly consistently one of my audio sources, all of them are being captured via "audio application capture", starts crackling for roughly 30 - 60 seconds. One source, but only this particular one rarely crackles but likes to get asynchronous with the video that is being streamed. So I play and stream Hunt: Showdown, got my mates on Discord and Spotify running while matchmaking. All of them are on a separate AAC, then all of a sudden my mates sound like robots and/or the sound is just crackling for the stream. On my end everything is fine.
Now in my current log analysis, I got a notification for "Max Audio Buffering", but all posts I found on that issue were from users with a Capture Card.
And to be completely fair, I am still unsure what that notification wants to tell me exactly, I understand the words and what they mean but I can't translate that knowledge to OBS settings if you know what I mean. Except maybe my bitrate settings being too high.
Running through my log I also realize that I still have the gamebar and -dvr on and I know that I should turn that off, even though I like to quickly manage volume levels with the gamebar. I actually was under the impression I turned the DVR mode off tbh.
Previous log: https://obsproject.com/logs/t2AcVmva2sgOvWMa
Clip of the audio crackling: https://clips.twitch.tv/TemperedCreativeYakGOWSkull-PC_mLYCaXfq3tBv-
Any help is greatly appreciated, thank you in advance.
Keno
I had this problem for a while now and didn't find any helpful solution while searching these here forums and google.
While creating and analyzing the previous log file however I came across a sample rate mismatch, which I can't remember seeing the last time I did that. Anyway, this might have fixed the issue already, but I strongly believe that this is not the case since I also encountered this error when I had all audio sources set to the same sample rate.
The problem is, that every now and then but fairly consistently one of my audio sources, all of them are being captured via "audio application capture", starts crackling for roughly 30 - 60 seconds. One source, but only this particular one rarely crackles but likes to get asynchronous with the video that is being streamed. So I play and stream Hunt: Showdown, got my mates on Discord and Spotify running while matchmaking. All of them are on a separate AAC, then all of a sudden my mates sound like robots and/or the sound is just crackling for the stream. On my end everything is fine.
Now in my current log analysis, I got a notification for "Max Audio Buffering", but all posts I found on that issue were from users with a Capture Card.
And to be completely fair, I am still unsure what that notification wants to tell me exactly, I understand the words and what they mean but I can't translate that knowledge to OBS settings if you know what I mean. Except maybe my bitrate settings being too high.
Running through my log I also realize that I still have the gamebar and -dvr on and I know that I should turn that off, even though I like to quickly manage volume levels with the gamebar. I actually was under the impression I turned the DVR mode off tbh.
Previous log: https://obsproject.com/logs/t2AcVmva2sgOvWMa
Clip of the audio crackling: https://clips.twitch.tv/TemperedCreativeYakGOWSkull-PC_mLYCaXfq3tBv-
Any help is greatly appreciated, thank you in advance.
Keno