Question / Help Are the recording settings optimized?

MrGiggles

New Member
Hey all,

My current OBS settings for recording are the following:
  • Recording Type: Standard
  • Recording Format: mp4
  • Encoder: NVENC H.264 (i have a Geforce GTX 1070)
  • Rescale Output: unchecked
  • Custom Muxer Settings: none
  • Rate Control: CQP
  • CQP: 18
  • Keyframe Interval (seconds): 0
  • Preset: Default
  • Profile: high
  • Level: auto
  • Use Two-Pass Encoding: checked
  • GPU: 0
  • B-frames: 2
  • Base (Canvas) Resolution: 1920x1080
  • Output (Scaled) Resolution: 1920x1080
  • Downscale Filter: Lanczos
  • Common FPS Values: 60
  • Process Priority: Above Normal
  • Renderer: Direct3D 11
  • Color Format: NV12
  • YUV Color Space: 709
  • YUV Color Range: Partial
I use Game Capture. Could these settings be better optimized? Because I'm noticing that when viewing the finished video and compare it to what I actually experienced when playing it seems like the video runs on a little bit less FPS (is that normal?). Even looking at the preview on the second monitor and compare it to what I'm actually seeing on the primary monitor you can see that it's not as smooth (once again, could be normal?). I'm uploading a log file if that's to any help.

Edit: It seems that my videos on Youtube get better FPS if I record with Display Capture and NOT Game Capture. Why is that? The attached logs are from the recording with Game Capture. The game I'm recording is Ghost Recon Wildlands if that's any significance. Do I have to tick multi-adapter compatability, force scaling, allow transparency or limit capture framerate or something in game capture? If not, guess I'll stick with display capture...

Here is a video with Display Capture: https://www.youtube.com/watch?v=z94cZo61L_U
And here is a video with Game Capture: https://www.youtube.com/watch?v=UtgRVgXKCsE
 

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Your settings are perfectly fine, could even lower your CQP to 15 and change your preset from default to High Quality for a small improvement in quality (Mostly noticeable in shadowed/contrasted areas such as smoke, etc)

The problem is you have game and monitor capture in the same scene:
You need to remove monitor capture from the same scene that you have game/window captures in. Doing so will fix the issue for you.

Use monitor capture in a separate scene by itself (Unless you are streaming, then you will have more in the same scene) only for games/programs you can't use game/window capture with due to hooking conflict.
 

MrGiggles

New Member
Your settings are perfectly fine, could even lower your CQP to 15 and change your preset from default to High Quality for a small improvement in quality (Mostly noticeable in shadowed/contrasted areas such as smoke, etc)

The problem is you have game and monitor capture in the same scene:
You need to remove monitor capture from the same scene that you have game/window captures in. Doing so will fix the issue for you.

Use monitor capture in a separate scene by itself (Unless you are streaming, then you will have more in the same scene) only for games/programs you can't use game/window capture with due to hooking conflict.

I see!

Thank you very much man! I'll try this out after work today.
 

MrGiggles

New Member
Your settings are perfectly fine, could even lower your CQP to 15 and change your preset from default to High Quality for a small improvement in quality (Mostly noticeable in shadowed/contrasted areas such as smoke, etc)

The problem is you have game and monitor capture in the same scene:
You need to remove monitor capture from the same scene that you have game/window captures in. Doing so will fix the issue for you.

Use monitor capture in a separate scene by itself (Unless you are streaming, then you will have more in the same scene) only for games/programs you can't use game/window capture with due to hooking conflict.

When lowering down the CQP, does that improve the quality? Does it use more power from the CPU or something? Just curious :)

And I'm guessing going default --> high quality does same thing?
 
CQP is more or less like a given target bitrate for CBR. CQP below 15 I have never noticed any difference in quality, just much larger file size output and higher CPU/GPU usage, CQP 15 will use slightly more GPU than CQP 18.

On my i5 2500 @4.1 I couldn't note any increase in CPU usage on average, that said my r9 290x is a bit long in the tooth and couldn't handle it well with Battlefield 4 at a mix of High and Ultra graphics.
 
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