I find myself using the replay buffer a lot when I experience anything worth clipping.
It's a great feature, but it could be better.
My idea is that a keybind is added that, when replay buffer is active, It starts recording from the contents of the replay buffer, continuing to record until stopped. The replay buffer still keeps the last X seconds of footage in the event you want to save another replay as well.
This would be a real time-saver for people who want to record more than the last X seconds of something.
for example: if you just got into an interesting part of a game you could save the last few seconds leading up to it and keep recording until you feel like you want to end the clip.
It's a great feature, but it could be better.
My idea is that a keybind is added that, when replay buffer is active, It starts recording from the contents of the replay buffer, continuing to record until stopped. The replay buffer still keeps the last X seconds of footage in the event you want to save another replay as well.
This would be a real time-saver for people who want to record more than the last X seconds of something.
for example: if you just got into an interesting part of a game you could save the last few seconds leading up to it and keep recording until you feel like you want to end the clip.