petersaints
New Member
I know that Hardware-based Encoding is not very well supported under OBS, specially AMD VCE. But I wanted to know a few things about these two technologies.
First of all, which one has a lower performance impact while recording? One will tax my CPU iGPU (Intel QuickSync), the other will use an ASIC on my GPU. In theory, both will leave my CPU cores and my dedicated GPU's Stream Processors free for the game itself. Am I right? Still, does one tend to perform better than the other in terms of performance impact?
Besides the performance impact I'm also interested in quality. Which one provides better quality at similar settings (resolution, bit rate, etc.)?
First of all, which one has a lower performance impact while recording? One will tax my CPU iGPU (Intel QuickSync), the other will use an ASIC on my GPU. In theory, both will leave my CPU cores and my dedicated GPU's Stream Processors free for the game itself. Am I right? Still, does one tend to perform better than the other in terms of performance impact?
Besides the performance impact I'm also interested in quality. Which one provides better quality at similar settings (resolution, bit rate, etc.)?