StrikerTheHedgefox
New Member
When using game capture with Halo 5: Forge (UWP, DirectX 12), the stream seems to flicker black on occasion, and during after-action reports (at the end of a match) the flickering gets insane, where it not only flickers black, but player models disappear on the stream (and preview), text and backgrounds sometimes flicker, etc... though the game itself seems fine most of the time when looking at it directly.