The Hardware-accelerated GPU scheduling ("HAGS") feature added with Windows 10 is currently known to cause performance and capture issues with OBS, games and overlay tools. It's an experimental feature and we recommend disabling it via
this screen or
these instructions.
You are running an old version of OBS Studio (29.1.2). Please update to version 30.2.3 by going to Help -> Check for updates in OBS or by downloading the latest installer from the
downloads page and running it.
You are running Windows 11 22H2, which has not been supported by Microsoft since October 2024. We recommend updating to the latest Windows release to ensure continued security, functionality, and compatibility.
Display and Game Capture Sources interfere with each other. Never put them in the same scene.
Multiple Game Capture sources are usually not needed, and can sometimes interfere with each other. You can use the same Game Capture for all your games! If you change games often, try out the hotkey mode, which lets you press a key to select your active game. If you play games in fullscreen, use 'Capture any fullscreen application' mode.
Dynamic Bitrate is enabled. Instead of dropping frames when network issues are detected, OBS will automatically reduce the stream quality to compensate. The bitrate will adjust back to normal once the connection becomes stable. In some (very specific) situations, Dynamic Bitrate can get stuck at a low bitrate. If this happens frequently, it is recommended to turn off Dynamic Bitrate in Settings -> Advanced -> Network.
Network Optimizations are enabled. This option is disabled by default. It is only suggested to enable Network Optimizations if you are having issues streaming. The setting can be toggled in Settings -> Advanced -> Network.
TCP Pacing (Low Latency mode) is enabled. This option is disabled by default. It is only suggested to enable TCP Pacing if you are having issues streaming. The setting can be toggled in Settings -> Advanced -> Network.
You have the following third-party plugins installed: