Is there any way to pass the video through a third-party encoder instead of the built-in one? For example the list of codecs installed in Windows that shows up in other video softwares (Virtualdub, etc.), though I'm not sure what that window/selection is called (googling info on "codec selection" tends to get you info on decoders-only well before proper codecs)...
I mainly want this to use "lossless" encoding (via ffdshow or whatever works), to free up my computational resources (with I/O as the tradeoff) so I can get the smoothest recording for the times when I just want to record locally ahead of time.
Yes, I am aware this will result in files that are tens of gigs large, and yes I am fine with that. I would much rather spend extra time after a recording session recompressing the input than to have it done live, sacrificing program speed and heavily sacrificing video quality.
And yes, I just want this for recording locally.
EDIT: Small grammatical correction.
I mainly want this to use "lossless" encoding (via ffdshow or whatever works), to free up my computational resources (with I/O as the tradeoff) so I can get the smoothest recording for the times when I just want to record locally ahead of time.
Yes, I am aware this will result in files that are tens of gigs large, and yes I am fine with that. I would much rather spend extra time after a recording session recompressing the input than to have it done live, sacrificing program speed and heavily sacrificing video quality.
And yes, I just want this for recording locally.
EDIT: Small grammatical correction.