04:20:47: Open Broadcaster Software v0.592b - 64bit ( ^ω^)
04:20:47: -------------------------------
04:20:47: CPU Name: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz
04:20:47: CPU Speed: 1995MHz
04:20:47: Physical Memory: 8139MB Total, 5372MB Free
04:20:47: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
04:20:47: monitor 1: pos={0, 0}, size={1600, 900}
04:20:47: Windows Version: 6.1 Build 7600
04:20:47: Aero is Disabled
04:20:47: -------------------------------
04:20:47: OBS Modules:
04:20:47: Base Address Module
04:20:47: 000000003F470000 OBS.exe
04:20:47: 00000000DF9F0000 OBSApi.dll
04:20:47: 00000000F78F0000 DShowPlugin.dll
04:20:47: 00000000F76C0000 GraphicsCapture.dll
04:20:47: 00000000F79B0000 NoiseGate.dll
04:20:47: 00000000F5E60000 PSVPlugin.dll
04:20:47: ------------------------------------------
04:20:47: Adapter 1
04:20:47: Video Adapter: Intel(R) HD Graphics Family
04:20:47: Video Adapter Dedicated Video Memory: 1120899072
04:20:47: Video Adapter Shared System Memory: 3999195136
04:20:47: Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
04:20:47: =====Stream Start: 2013-12-29, 04:20:47===============================================
04:20:47: Multithreaded optimizations: On
04:20:47: Base resolution: 1600x900
04:20:47: Output resolution: 1280x720
04:20:47: ------------------------------------------
04:20:47: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
04:20:47: ------------------------------------------
04:20:47: Audio Format: 48000hz
04:20:47: Playback device Default
04:20:47: ------------------------------------------
04:20:47: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
04:20:47: ------------------------------------------
04:20:47: Using auxilary audio input: Integrated Microphone Array (IDT High Definition Audio CODEC)
04:20:48: ------------------------------------------
04:20:48: Audio Encoding: AAC
04:20:48: bitrate: 128
04:20:48: Using graphics capture
04:20:48: Scene buffering time set to 400
04:20:48: Using custom x264 settings: "crf=10"
04:20:48: ------------------------------------------
04:20:48: Video Encoding: x264
04:20:48: fps: 30
04:20:48: width: 1280, height: 720
04:20:48: preset: veryfast
04:20:48: profile: main
04:20:48: keyint: 60
04:20:48: CBR: yes
04:20:48: CFR: yes
04:20:48: max bitrate: 1600
04:20:48: buffer size: 1600
04:20:48: ------------------------------------------
04:20:48: MMDeviceAudioSource: Frequency for device 'Speakers and Headphones (IDT High Definition Audio CODEC)' is 384000, samples per sec is 48000
04:20:48: MMDeviceAudioSource: Frequency for device 'Integrated Microphone Array (IDT High Definition Audio CODEC)' is 384000, samples per sec is 48000
04:20:48: SharedTexCapture hooked
04:25:35: Total frames encoded: 8609, total frames duplicated: 7 (0.08%)
04:25:35: Total frames rendered: 8607, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
04:25:35:
04:25:35: Profiler time results:
04:25:35:
04:25:35: ==============================================================
04:25:35: video thread frame - [100%] [avg time: 2.682 ms] [children: 83%] [unaccounted: 17%]
04:25:35: | scene->Preprocess - [0.0746%] [avg time: 0.002 ms]
04:25:35: | GPU download and conversion - [83%] [avg time: 2.225 ms] [children: 81.5%] [unaccounted: 1.45%]
04:25:35: | | flush - [80.4%] [avg time: 2.155 ms]
04:25:35: | | CopyResource - [1.04%] [avg time: 0.028 ms]
04:25:35: | | conversion to 4:2:0 - [0.112%] [avg time: 0.003 ms]
04:25:35: Convert444Threads - [100%] [avg time: 0.458 ms] [children: 98.9%] [unaccounted: 1.09%]
04:25:35: | Convert444toNV12 - [98.9%] [avg time: 0.453 ms]
04:25:35: encoder thread frame - [100%] [avg time: 1.097 ms]
04:25:35: ==============================================================
04:25:35:
04:25:35:
04:25:35: Profiler CPU results:
04:25:35:
04:25:35: ==============================================================
04:25:35: video thread frame - [cpu time: avg 0.038 ms, total 327.602 ms] [avg calls per frame: 1]
04:25:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
04:25:35: | GPU download and conversion - [cpu time: avg 0.023 ms, total 202.802 ms] [avg calls per frame: 1]
04:25:35: | | flush - [cpu time: avg 0.016 ms, total 140.4 ms] [avg calls per frame: 1]
04:25:35: | | CopyResource - [cpu time: avg 0.005 ms, total 46.801 ms] [avg calls per frame: 1]
04:25:35: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
04:25:35: Convert444Threads - [cpu time: avg 0.569 ms, total 9781.26 ms] [avg calls per frame: 2]
04:25:35: | Convert444toNV12 - [cpu time: avg 0.559 ms, total 9609.66 ms] [avg calls per frame: 2]
04:25:35: encoder thread frame - [cpu time: avg 0.642 ms, total 5522.44 ms] [avg calls per frame: 1]
04:25:35: ==============================================================
04:25:35:
04:25:35: =====Stream End: 2013-12-29, 04:25:35=================================================
04:34:09: =====Stream Start: 2013-12-29, 04:34:09===============================================
04:34:09: Multithreaded optimizations: On
04:34:09: Base resolution: 1600x900
04:34:09: Output resolution: 1280x720
04:34:09: ------------------------------------------
04:34:09: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
04:34:09: ------------------------------------------
04:34:09: Audio Format: 48000hz
04:34:09: Playback device Default
04:34:09: ------------------------------------------
04:34:09: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
04:34:09: ------------------------------------------
04:34:09: Using auxilary audio input: Integrated Microphone Array (IDT High Definition Audio CODEC)
04:34:09: ------------------------------------------
04:34:09: Audio Encoding: AAC
04:34:09: bitrate: 128
04:34:09: Using graphics capture
04:34:09: Scene buffering time set to 400
04:34:09: Using custom x264 settings: "crf=10"
04:34:09: ------------------------------------------
04:34:09: Video Encoding: x264
04:34:09: fps: 30
04:34:09: width: 1280, height: 720
04:34:09: preset: veryfast
04:34:09: profile: main
04:34:09: keyint: 60
04:34:09: CBR: yes
04:34:09: CFR: yes
04:34:09: max bitrate: 1600
04:34:09: buffer size: 1600
04:34:09: ------------------------------------------
04:34:09: MMDeviceAudioSource: Frequency for device 'Speakers and Headphones (IDT High Definition Audio CODEC)' is 384000, samples per sec is 48000
04:34:09: MMDeviceAudioSource: Frequency for device 'Integrated Microphone Array (IDT High Definition Audio CODEC)' is 384000, samples per sec is 48000
04:34:09: SharedTexCapture hooked
04:34:12: Total frames encoded: 85, total frames duplicated: 0 (0.00%)
04:34:12: Total frames rendered: 90, number of late frames: 1 (1.11%) (it's okay for some frames to be late)
04:34:13:
04:34:13: Profiler time results:
04:34:13:
04:34:13: ==============================================================
04:34:13: video thread frame - [100%] [avg time: 3.857 ms] [children: 79.7%] [unaccounted: 20.3%]
04:34:13: | scene->Preprocess - [0.0259%] [avg time: 0.001 ms]
04:34:13: | GPU download and conversion - [79.6%] [avg time: 3.072 ms] [children: 79.2%] [unaccounted: 0.441%]
04:34:13: | | flush - [78.5%] [avg time: 3.026 ms]
04:34:13: | | CopyResource - [0.7%] [avg time: 0.027 ms]
04:34:13: | | conversion to 4:2:0 - [0.0519%] [avg time: 0.002 ms]
04:34:13: Convert444Threads - [100%] [avg time: 0.464 ms] [children: 98.9%] [unaccounted: 1.08%]
04:34:13: | Convert444toNV12 - [98.9%] [avg time: 0.459 ms]
04:34:13: encoder thread frame - [100%] [avg time: 1.232 ms]
04:34:13: ==============================================================
04:34:13:
04:34:13:
04:34:13: Profiler CPU results:
04:34:13:
04:34:13: ==============================================================
04:34:13: video thread frame - [cpu time: avg 0.52 ms, total 46.8 ms] [avg calls per frame: 1]
04:34:13: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
04:34:13: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
04:34:13: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
04:34:13: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
04:34:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
04:34:13: Convert444Threads - [cpu time: avg 0.421 ms, total 62.4 ms] [avg calls per frame: 2]
04:34:13: | Convert444toNV12 - [cpu time: avg 0.421 ms, total 62.4 ms] [avg calls per frame: 2]
04:34:13: encoder thread frame - [cpu time: avg 0.427 ms, total 31.2 ms] [avg calls per frame: 1]
04:34:13: ==============================================================
04:34:13:
04:34:13: =====Stream End: 2013-12-29, 04:34:13=================================================
Last game capture log:
2013-12-29, 04:20:48: we're booting up:
04:20:48: CaptureThread: attached to process Wow-64.exe
04:20:48: D3D9 Present
04:20:48: DXGI Present
04:20:48: (half life scientist) everything.. seems to be in order
04:20:48: DXGI: Found D3D 11
04:20:48: setting up d3d11 data
04:20:48: ---------------------- Cleared D3D11 Capture ----------------------
04:20:48: found dxgi format (dx11) of: 28, size: {1600, 900}, multisampled: false
04:20:48: DoD3D11Hook: success
04:20:48: successfully capturing d3d11 frames via GPU
04:25:35: stop requested, terminating d3d11 capture
04:25:35: ---------------------- Cleared D3D11 Capture ----------------------
04:34:09: DoD3D11Hook: success
04:34:09: successfully capturing d3d11 frames via GPU
04:34:12: stop requested, terminating d3d11 capture
04:34:12: ---------------------- Cleared D3D11 Capture ----------------------