WARNING: This thread is an archived discussion of an old test build. Download the most recent version of OBS which incorporates these changes and more from https://obsproject.com/download
This is a new build with a significant number of improvements and changes, would love to have some feedback on it. The biggest tweaks have been internal, I'm testing out some new optimizations, and testing out 100 nanosecond frame timing code for more accurate frames. Also added a directx optimization, and some other memory optimizations that should hopefully improve things all around.
Also blurry downscale no more - downscale has been improved, and new filters have been added, bicubic and lanczos, for a much sharper and more detailed downscale. It removes the blur and increases detail of downscales of down to 2.0. Also added a few extra downscales as well.
I also attempted to fix a certain issue with audio packets as a workaround for twitch's youtube uploader and transcoders going out of sync. All audio packets are 100% seamless now. I would love to know if twitch's youtube uploader works or not now.
Also please post if you get increases or decreases to performance if possible.
Please direct all explosions to the nearest vacuum chamber and make sure to visit the local infirmary for injuries incurred.
0.48.018 - Pretty stable - http://sourceforge.net/projects/obsproj ... p/download
Previously on batman:
0.48.013 - 0.48.016
0.48.010 - 0.48.012
0.48.007
0.48.006
0.48.003
This is a new build with a significant number of improvements and changes, would love to have some feedback on it. The biggest tweaks have been internal, I'm testing out some new optimizations, and testing out 100 nanosecond frame timing code for more accurate frames. Also added a directx optimization, and some other memory optimizations that should hopefully improve things all around.
Also blurry downscale no more - downscale has been improved, and new filters have been added, bicubic and lanczos, for a much sharper and more detailed downscale. It removes the blur and increases detail of downscales of down to 2.0. Also added a few extra downscales as well.
I also attempted to fix a certain issue with audio packets as a workaround for twitch's youtube uploader and transcoders going out of sync. All audio packets are 100% seamless now. I would love to know if twitch's youtube uploader works or not now.
Also please post if you get increases or decreases to performance if possible.
Please direct all explosions to the nearest vacuum chamber and make sure to visit the local infirmary for injuries incurred.
0.48.018 - Pretty stable - http://sourceforge.net/projects/obsproj ... p/download
- 018 - Fixed a text scroll bug
- 018 - Fixed some other bug I can't remember.. what the heck was it?
- Split window capture and monitor capture (note: old software capture sources will still work)
- Fixed another audio bug that was causing some stuttering
- Fixed another potential game capture bug
- Other random bug fixes and tweaks
- Put back in "global audio offset"
- Added a "defaults" button to the advanced settings section
Previously on batman:
0.48.013 - 0.48.016
- 016 - reverted a little bit of game capture code that might have been unstable
- 015 - fixed a few bugs with game capture (might actually cause some issues with some of the code, I may revert some of it)
- 015 - fixed issue where audio from devices could become delayed
- 014 - fixed a few more audio bugs
- Fixed a few remaining audio bugs
- Fixed bug with FLV files not playing
- Added a "Video Adapter" dropdown selector to the video settings section, can now select the video card to use for OBS (on systems that support it at least)
- Fixed a few really annoying elgato filter crashes
- Updated some translations
- Made the "buffering" option with capture device sources a bit more accurate
0.48.010 - 0.48.012
- 012 - fixed another bug with audio that was causing audio to not come in at all for some people or come in incorrectly (again)
- 011 - fixed a potential bug with audio not coming in correctly
- Fixed bugs in the audio subsystem, devices that were having audio playback issues (such as the blackmagic) should now play correctly, this also applies to microphones and such as well
- Added a "use buffering" option to devices, it allows you to specify a buffering duration to allow you to delay the device, and will also cause audio/video for the device to be in-sync and play on time. This is a fix especially for elgato devices and such.
- Other minor bugfixes and such
0.48.007
- Fixed issues with CBR not padding data correctly to make it fully constant bitrate
- Fixed issue with CBR transmissions in general
- Fixed a few minor issues with MP4/FLV files
- Changed some potentially unsafe code around (new circular list class) in an attempt to get rid of a potential memory leak that could be caused by it
- Removed a bad memory leak in devices
0.48.006
- Fixed 64bit game capture problems
- Fixed SC2 scene switcher so ti doesn't break anymore.
- Fixed a minor memory leak but still haven't located the "bad" memory leak if there is one
- Fixed a bug in the first frame related to the frame
- Fixed PSeye devices (I think)
- Changing the allocator back, it should now properly show memory leaks in the log file if any
0.48.003
- Added a new noise gate plugin, courtesy of lucas murray
- Added an optional tray notification icon (configured via general settings) courtesy of foxx1338
- Added bicubic and lanczos downscale filters for sharper and more detailed downscaling
- Added more downscales, such as 1.25, 1.75, 2.5, 2.75
- Attempting a new frame timing technique that is accurate to 100 nanoseconds, should reduce frame jitter
- Added an optimization to the directx pipeline
- Made some nice optimizations throughout the app in general
- Fixed audio data so that all audio segments are seamless, this should hopefully fix the twitch transcoder and youtube upload sync issues, and also made MP4 audio fully seamless as well
- Added a feature to delay video capture device sources
- Fixed a bug where some cursors wouldn't properly display in game capture and win8 capture
- (Needs verification) Fixed a bug that caused the app to crash when moving users in teamspeak while streaming
- Added crossbar options to video capture device sources courtesy of paibox
- Tons of other things that I just can't even remember, contributions have been growing and features have been increasing rapidly