As you can see from this, I'm recording and rendering in 2k, but I'd imagine my system could handle it. A 3080 is pretty damn powerful for what I'm doing. I thought I could boost my bitrate a bit beyond the 24,000 recommended minimum but I still get packets of frames like this. It's usually only ever ~10-20 frames at a time, but it's extremely noticeable as if it dropped an entire second. Sometimes it is actual seconds just lost, and not just 7 frames here or there. I believe this still even happens on 24,000 Bitrate
Is there anything I can do besides dropping the quality? I could live with the 24,000 bitrate if the other tinkering I did means no more dropped frames. (Ex. Turned off the stupid Game Bar) Should I offload onto my CPU instead since I'm using not even 1% during recordings? Every topic I can find on that is before the recent boom in tech, but they all say to avoid CPU encoding because of how intensive it is.
Here's a pic of when it randomly drops a LOT of frames even when not doing anything in-game. I was idle, taking the picture with Print Screen when this happened