EnderWiggin
New Member
Trying to play Osu! while streaming, but it crashes after a couple minutes both while previewing the stream and actually streaming. This is the error that Osu outputs. I have tried using monitor, software, window, and game capture, all with the same results. The issues only occurs when I preview or stream, both with and without "disable encoding during preview"; I can keep OBS idling in the background and play Osu with no issues.
Win 7 Home Premium 64-bit
16 GB RAM
Nvidia Geforce 680m
Directx 11
Intel(R) Core(TM) i7-3820QM CPU @ 2.70GHz (8 CPUs), ~2.7GH
Streaming at 720p / 60 fps
4 MB upload (3.2 MB bitrate)
Win 7 Home Premium 64-bit
16 GB RAM
Nvidia Geforce 680m
Directx 11
Intel(R) Core(TM) i7-3820QM CPU @ 2.70GHz (8 CPUs), ~2.7GH
Streaming at 720p / 60 fps
4 MB upload (3.2 MB bitrate)
Code:
System.ArgumentException: Value does not fall within the expected range.
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource, tagRECT* pDest, HWND__* hOverride)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present()
at #Yc.#ed.#Ju()
at #Yc.#4c.#st()
at #Yc.#4c.#rt()
at #Yc.#4c.#Ct(Object , EventArgs )
at #Yc.#8c.#Zt()
at #Yc.#nd.#dw(Object , EventArgs )
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #Yc.#nd.#It()
at #Yc.#4c.#It()
at #Wo.#Vo.#0qb(String , Boolean )