Question / Help In game FPS drops when running obs

Talcow

New Member
Hey guys so just started using obs and everytime I start my stream or preview my stream my fps drops from 80 to 15-30 instantly. I've tryed to search on how to fix this and nothing seems to work. I'll post my log and hopefully someone can help.

I'm going to be streaming WoW 2200+ 3's and cant have my fps lag like this. Oh and i tried to turn off aero and it didnt help.

Also wanting to stream in 1080p and i think i have it set up right to do that but when i stream it seams to be getting pixelated when i move, not a lot but enough to not be 1080p. Just need help in general :P

Code:
13:34:19: Open Broadcaster Software v0.522b - 64bit ( ^ω^)
13:34:19: -------------------------------
13:34:19: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
13:34:19: CPU Speed: 3392MHz
13:34:19: Physical Memory:  8173MB Total, 4509MB Free
13:34:19: stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
13:34:19: monitor 1: pos={0, 0}, size={1920, 1080}
13:34:19: Windows Version: 6.1 Build 7601 S
13:34:19: Aero is Enabled
13:34:19: -------------------------------
13:34:19: OBS Modules:
13:34:19: Base Address     Module
13:34:19: 000000003F3E0000 OBS.exe
13:34:19: 00000000EDC90000 OBSApi.dll
13:34:19: 00000000F7A60000 DShowPlugin.dll
13:34:19: 00000000F7A30000 GraphicsCapture.dll
13:34:19: 00000000F7B40000 NoiseGate.dll
13:34:19: ------------------------------------------
13:34:19: Adapter 1
13:34:19:   Video Adapter: NVIDIA GeForce GTX 285
13:34:19:   Video Adapter Dedicated Video Memory: 1046151168
13:34:19:   Video Adapter Shared System Memory: 3220779008
13:34:19: =====Stream Start: 2013-06-25, 13:34:19===============================================
13:34:19:   Multithreaded optimizations: On
13:34:19:   Base resolution: 1920x1080
13:34:19:   Output resolution: 1920x1080
13:34:19: ------------------------------------------
13:34:19: Loading up D3D10...
13:34:19: Playback device {0.0.0.00000000}.{8d082ff5-92f0-428b-a13e-e63520cd4291}
13:34:19: ------------------------------------------
13:34:19: Using desktop audio input: Speakers (2- G510 Gaming Keyboard)
13:34:19: ------------------------------------------
13:34:19: Using auxilary audio input: Microphone (2- G510 Gaming Keyboard)
13:34:19: ------------------------------------------
13:34:19: Audio Encoding: AAC
13:34:19:     bitrate: 160
13:34:19: Using graphics capture
13:34:19: ------------------------------------------
13:34:19: Video Encoding: x264
13:34:19:     fps: 30
13:34:19:     width: 1920, height: 1080
13:34:19:     preset: veryfast
13:34:19:     CBR: no
13:34:19:     CFR: no
13:34:19:     max bitrate: 1500
13:34:19:     buffer size: 1500
13:34:19:     quality: 10
13:34:19: ------------------------------------------
13:34:19: using memory capture
13:34:19: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
13:35:29: Total frames rendered: 1518, number of frames that lagged: 880 (57.97%) (it's okay for some frames to lag)
13:35:29: =====Stream End: 2013-06-25, 13:35:29=================================================
13:35:44: =====Stream Start: 2013-06-25, 13:35:44===============================================
13:35:44:   Multithreaded optimizations: On
13:35:44:   Base resolution: 1920x1080
13:35:44:   Output resolution: 1920x1080
13:35:44: ------------------------------------------
13:35:44: Loading up D3D10...
13:35:44: Playback device {0.0.0.00000000}.{8d082ff5-92f0-428b-a13e-e63520cd4291}
13:35:44: ------------------------------------------
13:35:44: Using desktop audio input: Speakers (2- G510 Gaming Keyboard)
13:35:44: ------------------------------------------
13:35:44: Using auxilary audio input: Microphone (2- G510 Gaming Keyboard)
13:35:44: ------------------------------------------
13:35:44: Audio Encoding: AAC
13:35:44:     bitrate: 160
13:35:44: Using graphics capture
13:35:44: ------------------------------------------
13:35:44: Video Encoding: x264
13:35:44:     fps: 40
13:35:44:     width: 1920, height: 1080
13:35:44:     preset: veryfast
13:35:44:     CBR: no
13:35:44:     CFR: no
13:35:44:     max bitrate: 1500
13:35:44:     buffer size: 1500
13:35:44:     quality: 10
13:35:44: ------------------------------------------
13:35:44: using memory capture
13:35:44: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
13:35:54: Total frames rendered: 262, number of frames that lagged: 154 (58.78%) (it's okay for some frames to lag)
13:35:54: =====Stream End: 2013-06-25, 13:35:54=================================================
13:36:32: =====Stream Start: 2013-06-25, 13:36:32===============================================
13:36:32:   Multithreaded optimizations: On
13:36:32:   Base resolution: 1920x1080
13:36:32:   Output resolution: 1920x1080
13:36:32: ------------------------------------------
13:36:32: Loading up D3D10...
13:36:32: Playback device {0.0.0.00000000}.{8d082ff5-92f0-428b-a13e-e63520cd4291}
13:36:32: ------------------------------------------
13:36:32: Using desktop audio input: Speakers (2- G510 Gaming Keyboard)
13:36:32: ------------------------------------------
13:36:32: Using auxilary audio input: Microphone (2- G510 Gaming Keyboard)
13:36:32: ------------------------------------------
13:36:32: Audio Encoding: AAC
13:36:32:     bitrate: 160
13:36:32: Using graphics capture
13:36:32: ------------------------------------------
13:36:32: Video Encoding: x264
13:36:32:     fps: 40
13:36:32:     width: 1920, height: 1080
13:36:32:     preset: veryfast
13:36:32:     CBR: yes
13:36:32:     CFR: no
13:36:32:     max bitrate: 1500
13:36:32: ------------------------------------------
13:36:32: using memory capture
13:36:32: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
13:36:38: Total frames rendered: 149, number of frames that lagged: 73 (48.99%) (it's okay for some frames to lag)
13:36:38: =====Stream End: 2013-06-25, 13:36:38=================================================
13:38:07: =====Stream Start: 2013-06-25, 13:38:07===============================================
13:38:07:   Multithreaded optimizations: On
13:38:07:   Base resolution: 1920x1080
13:38:07:   Output resolution: 1920x1080
13:38:07: ------------------------------------------
13:38:07: Loading up D3D10...
13:38:07: Playback device {0.0.0.00000000}.{8d082ff5-92f0-428b-a13e-e63520cd4291}
13:38:07: ------------------------------------------
13:38:07: Using desktop audio input: Speakers (2- G510 Gaming Keyboard)
13:38:07: ------------------------------------------
13:38:07: Using auxilary audio input: Microphone (2- G510 Gaming Keyboard)
13:38:07: ------------------------------------------
13:38:07: Audio Encoding: AAC
13:38:07:     bitrate: 160
13:38:07: Using graphics capture
13:38:07: ------------------------------------------
13:38:07: Video Encoding: x264
13:38:07:     fps: 30
13:38:07:     width: 1920, height: 1080
13:38:07:     preset: veryfast
13:38:07:     CBR: yes
13:38:07:     CFR: no
13:38:07:     max bitrate: 1500
13:38:07: ------------------------------------------
13:38:07: using memory capture
13:38:07: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
13:38:47: Total frames rendered: 897, number of frames that lagged: 496 (55.30%) (it's okay for some frames to lag)
13:38:48: =====Stream End: 2013-06-25, 13:38:48=================================================
13:39:01: 
13:39:01: Profiler results:
13:39:01: 
13:39:01: ==============================================================
13:39:01: frame - [100%] [avg time: 37.08 ms] [avg calls per frame: 1] [children: 94.3%] [unaccounted: 5.71%]
13:39:01: | scene->Preprocess - [0.0027%] [avg time: 0.001 ms] [avg calls per frame: 1]
13:39:01: | video encoding and uploading - [94.3%] [avg time: 34.961 ms] [avg calls per frame: 1] [children: 94.2%] [unaccounted: 0.0378%]
13:39:01: | | CopyResource - [87.3%] [avg time: 32.388 ms] [avg calls per frame: 0]
13:39:01: | | conversion to 4:2:0 - [0.17%] [avg time: 0.063 ms] [avg calls per frame: 0]
13:39:01: | | call to encoder - [6.73%] [avg time: 2.495 ms] [avg calls per frame: 0]
13:39:01: | | sending stuff out - [0.0027%] [avg time: 0.001 ms] [avg calls per frame: 0]
13:39:01: ==============================================================
13:39:01:
 

dodgepong

Administrator
Community Helper
That video card is pretty weak and seems to be your bottleneck. You can try reducing the resolution of the game and the OBS output to see if that helps at all, but you're going to be pretty limited by that GPU.
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
That shouldn't be happening for WoW. Try the latest test build if it's 64bit WoW with directx9. If you still see "using memory capture" there then I need to take a further look
 
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