I've been messing around with my sittings a bit but I can't seem to find something decent, either the stream feel grainy and laggy or my game is laggy. usually i get the message that the cpu is to high and that's with 1800 bit rate Anyone have any suggestions
I'm currently streaming from my laptop here are my specs:
CPU: i7-5700HQ @2.70GHz
GPU: Nvidia GTX970M
RAM: 16GB
MOBO: GE72 2QF Apache Pro
Currently have 250 mbps up and 34 down
[12:17:36: CLR host plugin strings not found, dynamically loading 4 strings
12:17:36: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
12:17:36: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
12:17:36: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
12:17:36: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
12:17:36: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
12:17:36: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
12:17:37: CLRHost:: Could not find/load browser settings at location C:\Users\tek602\AppData\Roaming\OBS\pluginData\browser.json
12:17:37: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\tek602\AppData\Roaming\OBS\pluginData\browser.json'.
12:17:37: File name: 'C:\Users\tek602\AppData\Roaming\OBS\pluginData\browser.json'
12:17:37: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
12:17:37: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
12:17:37: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
12:17:37: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
12:17:37: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
12:17:42: Open Broadcaster Software v0.659b - 32bit (´・ω・`)
12:17:42: -------------------------------
12:17:42: CPU Name: Intel(R) Core(TM) i7-5700HQ CPU @ 2.70GHz
12:17:42: CPU Speed: 2694MHz
12:17:42: Physical Memory: 4095MB Total, 4095MB Free
12:17:42: stepping id: 1, model 71, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 8, total cores 4
12:17:42: monitor 1: pos={0, 0}, size={1920, 1080}
12:17:42: monitor 2: pos={1920, 0}, size={1360, 768}
12:17:42: Windows Version: 10.0 Build 14393 (revision 0)
12:17:42: Aero is Enabled
12:17:42: -------------------------------
12:17:42: OBS Modules:
12:17:42: Base Address Module
12:17:42: 008E0000 OBS.exe
12:17:42: 5B350000 OBSApi.dll
12:17:42: 660B0000 CLRHostPlugin.dll
12:17:42: 64230000 DShowPlugin.dll
12:17:42: 64E60000 GraphicsCapture.dll
12:17:42: 641B0000 NoiseGate.dll
12:17:42: 66630000 PSVPlugin.dll
12:17:42: 65440000 scenesw.dll
12:17:42: ------------------------------------------
12:17:42: Adapter 1
12:17:42: Video Adapter: NVIDIA GeForce GTX 970M
12:17:42: Video Adapter Dedicated Video Memory: 3188588544
12:17:42: Video Adapter Shared System Memory: 1106313216
12:17:42: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
12:17:42: Video Adapter Output 2: pos={1920, 0}, size={1360, 768}, attached=true
12:17:42: ------------------------------------------
12:17:42: Adapter 2
12:17:42: Video Adapter: Intel(R) HD Graphics 5600
12:17:42: Video Adapter Dedicated Video Memory: 134217728
12:17:42: Video Adapter Shared System Memory: 4160684032
12:17:42: =====Stream Start: 2016-11-09, 12:17:42===============================================
12:17:42: Multithreaded optimizations: On
12:17:42: Base resolution: 1920x1080
12:17:42: Output resolution: 1280x720
12:17:42: ------------------------------------------
12:17:42: Loading up D3D10 on NVIDIA GeForce GTX 970M (Adapter 1)...
12:17:44: ------------------------------------------
12:17:44: Audio Format: 48000 Hz
12:17:44: ------------------------------------------
12:17:44: Audio Channels: 2 Ch
12:17:44: Playback device Default
12:17:44: ------------------------------------------
12:17:44: Using desktop audio input: Headphones (Insignia NS-PSB4521 Stereo)
12:17:44: Global Audio time adjust: 0
12:17:44: ------------------------------------------
12:17:44: Using auxilary audio input: Microphone (2- USB Audio CODEC )
12:17:44: Mic time offset: 0
12:17:44: ------------------------------------------
12:17:44: Audio Encoding: AAC
12:17:44: bitrate: 128
12:17:44: Using Window Capture
12:17:44: Using graphics capture
12:17:44: Using text output
12:17:44: Using graphics capture
12:17:44: Using graphics capture
12:17:44: Using anti-cheat hooking for game capture
12:17:44: Scene buffering time set to 400
12:17:44: ------------------------------------------
12:17:44: Video Encoding: x264
12:17:44: fps: 60
12:17:44: width: 1280, height: 720
12:17:44: preset: veryfast
12:17:44: profile: main
12:17:44: keyint: 120
12:17:44: CBR: yes
12:17:44: CFR: yes
12:17:44: max bitrate: 1800
12:17:44: buffer size: 1800
12:17:44: ------------------------------------------
12:17:45: Using RTMP service: Twitch
12:17:45: Server selection: rtmp://live.twitch.tv/app
12:17:45: Interface: Intel(R) Dual Band Wireless-AC 3160 (802.11, 433 mbps)
12:17:45: Completed handshake with rtmp://live.twitch.tv/app in 101 ms.
12:17:45: CLRHost:: Browser 1: Status message:
12:17:45: CLRHost:: Browser 1: Failed to set referrer policy: The value 'no-referrer' is not one of 'always', 'default', 'never', or 'origin'. Defaulting to 'never'. @http://streamlabs.com/alert-box/v3/1B9C03FC9893B7A0F52310
12:17:46: SO_SNDBUF was at 65536
12:18:17: Trying to hook process: Paladins.exe
12:18:29: SharedTexCapture hooked
13:10:08: Using Monitor Capture
13:11:32: Using Monitor Capture
13:24:42: Total frames encoded: 241062, total frames duplicated: 74349 (30.84%)
13:24:42: Number of frames skipped due to encoder lag: 22436 (9.31%)
13:24:42: Total frames rendered: 198770, number of late frames: 18204 (9.16%) (it's okay for some frames to be late)
13:24:42: ~RTMPPublisher: Packet flush completed in 83 ms
13:24:42: ~RTMPPublisher: Send thread terminated in 1 ms
13:24:42: RTMPPublisher::SocketLoop: Graceful loop exit
13:24:42: ~RTMPPublisher: Socket thread terminated in 0 ms
13:24:42:
13:24:42: Profiler time results:
13:24:42:
13:24:42: ==============================================================
13:24:42: video thread frame - [100%] [avg time: 11.987 ms] [children: 92.8%] [unaccounted: 7.18%]
13:24:42: | scene->Preprocess - [80%] [avg time: 9.59 ms]
13:24:42: | GPU download and conversion - [12.8%] [avg time: 1.536 ms] [children: 3.76%] [unaccounted: 9.05%]
13:24:42: | | flush - [2.79%] [avg time: 0.334 ms]
13:24:42: | | CopyResource - [0.834%] [avg time: 0.1 ms]
13:24:42: | | conversion to 4:2:0 - [0.142%] [avg time: 0.017 ms]
13:24:42: Convert444Threads - [100%] [avg time: 1.173 ms] [children: 98.6%] [unaccounted: 1.45%]
13:24:42: | Convert444toNV12 - [98.6%] [avg time: 1.156 ms]
13:24:42: encoder thread frame - [100%] [avg time: 8.886 ms] [children: 1.29%] [unaccounted: 98.7%]
13:24:42: | sending stuff out - [1.29%] [avg time: 0.115 ms]
13:24:42: ==============================================================
13:24:42:
13:24:42:
13:24:42: Profiler CPU results:
13:24:42:
13:24:42: ==============================================================
13:24:42: video thread frame - [cpu time: avg 5.547 ms, total 1.10267e+006 ms] [avg calls per frame: 1]
13:24:42: | scene->Preprocess - [cpu time: avg 4.689 ms, total 932078 ms] [avg calls per frame: 1]
13:24:42: | GPU download and conversion - [cpu time: avg 0.195 ms, total 38890.6 ms] [avg calls per frame: 1]
13:24:42: | | flush - [cpu time: avg 0.105 ms, total 20921.9 ms] [avg calls per frame: 1]
13:24:42: | | CopyResource - [cpu time: avg 0.024 ms, total 4859.38 ms] [avg calls per frame: 1]
13:24:42: | | conversion to 4:2:0 - [cpu time: avg 0.008 ms, total 1750 ms] [avg calls per frame: 1]
13:24:42: Convert444Threads - [cpu time: avg 0.992 ms, total 394516 ms] [avg calls per frame: 2]
13:24:42: | Convert444toNV12 - [cpu time: avg 0.985 ms, total 391578 ms] [avg calls per frame: 2]
13:24:42: encoder thread frame - [cpu time: avg 2.699 ms, total 650750 ms] [avg calls per frame: 1]
13:24:42: | sending stuff out - [cpu time: avg 0.029 ms, total 7109.38 ms] [avg calls per frame: 1]
13:24:42: ==============================================================
13:24:42:
13:24:42: =====Stream End: 2016-11-09, 13:24:42=================================================
13:24:53: =====Stream End: 2016-11-09, 13:24:53=================================================
13:25:06: ~RTMPPublisher: Final socket shutdown completed in 24113 ms
13:25:06: Average send payload: 4035 bytes, average send interval: 16 ms
13:25:06: Number of times waited to send: 0, Waited for a total of 0 bytes
13:25:06: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
13:25:06: Number of bytes sent: 972791848
13:25:07: CLR host plugin instance deleted; removing dynamically loaded localization strings
13:25:07: Terminating 0x1af4
13:25:07: Terminating 0xe9c
Last game capture log:
2016-11-09, 12:18:17: we're booting up:
12:18:17: CaptureThread: attached to process Paladins.exe
12:18:18: D3D9 Present
12:18:18: DXGI Present
12:18:18: (half life scientist) everything.. seems to be in order
12:18:27: D3D9EndScene called
12:18:27: D3DPRESENT_PARAMETERS {
12:18:27: BackBufferWidth: 1920
12:18:27: BackBufferHeight: 1080
12:18:27: BackBufferFormat: D3DFMT_A8R8G8B8
12:18:27: BackBufferCount: 1
12:18:27: MultiSampleType: D3DMULTISAMPLE_NONE
12:18:27: MultiSampleQuality: 0
12:18:27: SwapEffect: D3DSWAPEFFECT_COPY
12:18:27: hDeviceWindow: 2623286
12:18:27: Windowed: true
12:18:27: EnableAutoDepthStencil: false
12:18:27: AutoDepthStencilFormat: D3DFMT_UNKNOWN
12:18:27: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
12:18:27: FullScreen_RefreshRateInHz: 0
12:18:27: PresentationInterval: 2147483648
12:18:27: };
12:18:27: successfully set up d3d9 hooks
12:18:28: D3D9Present called
12:18:29: DoD3D9GPUHook: using offset workaround
12:18:29: DoD3D9GPUHook: success
12:18:29: D3DSURFACE_DESC {
12:18:29: Format: D3DFMT_A8R8G8B8
12:18:29: Type: D3DRTYPE_SURFACE
12:18:29: Usage: D3DUSAGE_RENDERTARGET
12:18:29: Pool: D3DPOOL_DEFAULT
12:18:29: MultiSampleType: D3DMULTISAMPLE_NONE
12:18:29: MultiSampleQuality: 0
12:18:29: Width: 1920
12:18:29: Height: 1080
12:18:29: };
12:18:29: successfully capturing d3d9 frames via GPU
13:24:42: ---------------------- Cleared D3D9 Capture ----------------------
13:24:42: received restart event, capturing
13:24:43: DoD3D9GPUHook: using offset workaround
13:24:43: DoD3D9GPUHook: success
13:24:43: D3D9EndScene called
13:24:43: D3D9Present called]
I'm currently streaming from my laptop here are my specs:
CPU: i7-5700HQ @2.70GHz
GPU: Nvidia GTX970M
RAM: 16GB
MOBO: GE72 2QF Apache Pro
Currently have 250 mbps up and 34 down
[12:17:36: CLR host plugin strings not found, dynamically loading 4 strings
12:17:36: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
12:17:36: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
12:17:36: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
12:17:36: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
12:17:36: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
12:17:36: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
12:17:37: CLRHost:: Could not find/load browser settings at location C:\Users\tek602\AppData\Roaming\OBS\pluginData\browser.json
12:17:37: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\tek602\AppData\Roaming\OBS\pluginData\browser.json'.
12:17:37: File name: 'C:\Users\tek602\AppData\Roaming\OBS\pluginData\browser.json'
12:17:37: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
12:17:37: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
12:17:37: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
12:17:37: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
12:17:37: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
12:17:42: Open Broadcaster Software v0.659b - 32bit (´・ω・`)
12:17:42: -------------------------------
12:17:42: CPU Name: Intel(R) Core(TM) i7-5700HQ CPU @ 2.70GHz
12:17:42: CPU Speed: 2694MHz
12:17:42: Physical Memory: 4095MB Total, 4095MB Free
12:17:42: stepping id: 1, model 71, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 8, total cores 4
12:17:42: monitor 1: pos={0, 0}, size={1920, 1080}
12:17:42: monitor 2: pos={1920, 0}, size={1360, 768}
12:17:42: Windows Version: 10.0 Build 14393 (revision 0)
12:17:42: Aero is Enabled
12:17:42: -------------------------------
12:17:42: OBS Modules:
12:17:42: Base Address Module
12:17:42: 008E0000 OBS.exe
12:17:42: 5B350000 OBSApi.dll
12:17:42: 660B0000 CLRHostPlugin.dll
12:17:42: 64230000 DShowPlugin.dll
12:17:42: 64E60000 GraphicsCapture.dll
12:17:42: 641B0000 NoiseGate.dll
12:17:42: 66630000 PSVPlugin.dll
12:17:42: 65440000 scenesw.dll
12:17:42: ------------------------------------------
12:17:42: Adapter 1
12:17:42: Video Adapter: NVIDIA GeForce GTX 970M
12:17:42: Video Adapter Dedicated Video Memory: 3188588544
12:17:42: Video Adapter Shared System Memory: 1106313216
12:17:42: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
12:17:42: Video Adapter Output 2: pos={1920, 0}, size={1360, 768}, attached=true
12:17:42: ------------------------------------------
12:17:42: Adapter 2
12:17:42: Video Adapter: Intel(R) HD Graphics 5600
12:17:42: Video Adapter Dedicated Video Memory: 134217728
12:17:42: Video Adapter Shared System Memory: 4160684032
12:17:42: =====Stream Start: 2016-11-09, 12:17:42===============================================
12:17:42: Multithreaded optimizations: On
12:17:42: Base resolution: 1920x1080
12:17:42: Output resolution: 1280x720
12:17:42: ------------------------------------------
12:17:42: Loading up D3D10 on NVIDIA GeForce GTX 970M (Adapter 1)...
12:17:44: ------------------------------------------
12:17:44: Audio Format: 48000 Hz
12:17:44: ------------------------------------------
12:17:44: Audio Channels: 2 Ch
12:17:44: Playback device Default
12:17:44: ------------------------------------------
12:17:44: Using desktop audio input: Headphones (Insignia NS-PSB4521 Stereo)
12:17:44: Global Audio time adjust: 0
12:17:44: ------------------------------------------
12:17:44: Using auxilary audio input: Microphone (2- USB Audio CODEC )
12:17:44: Mic time offset: 0
12:17:44: ------------------------------------------
12:17:44: Audio Encoding: AAC
12:17:44: bitrate: 128
12:17:44: Using Window Capture
12:17:44: Using graphics capture
12:17:44: Using text output
12:17:44: Using graphics capture
12:17:44: Using graphics capture
12:17:44: Using anti-cheat hooking for game capture
12:17:44: Scene buffering time set to 400
12:17:44: ------------------------------------------
12:17:44: Video Encoding: x264
12:17:44: fps: 60
12:17:44: width: 1280, height: 720
12:17:44: preset: veryfast
12:17:44: profile: main
12:17:44: keyint: 120
12:17:44: CBR: yes
12:17:44: CFR: yes
12:17:44: max bitrate: 1800
12:17:44: buffer size: 1800
12:17:44: ------------------------------------------
12:17:45: Using RTMP service: Twitch
12:17:45: Server selection: rtmp://live.twitch.tv/app
12:17:45: Interface: Intel(R) Dual Band Wireless-AC 3160 (802.11, 433 mbps)
12:17:45: Completed handshake with rtmp://live.twitch.tv/app in 101 ms.
12:17:45: CLRHost:: Browser 1: Status message:
12:17:45: CLRHost:: Browser 1: Failed to set referrer policy: The value 'no-referrer' is not one of 'always', 'default', 'never', or 'origin'. Defaulting to 'never'. @http://streamlabs.com/alert-box/v3/1B9C03FC9893B7A0F52310
12:17:46: SO_SNDBUF was at 65536
12:18:17: Trying to hook process: Paladins.exe
12:18:29: SharedTexCapture hooked
13:10:08: Using Monitor Capture
13:11:32: Using Monitor Capture
13:24:42: Total frames encoded: 241062, total frames duplicated: 74349 (30.84%)
13:24:42: Number of frames skipped due to encoder lag: 22436 (9.31%)
13:24:42: Total frames rendered: 198770, number of late frames: 18204 (9.16%) (it's okay for some frames to be late)
13:24:42: ~RTMPPublisher: Packet flush completed in 83 ms
13:24:42: ~RTMPPublisher: Send thread terminated in 1 ms
13:24:42: RTMPPublisher::SocketLoop: Graceful loop exit
13:24:42: ~RTMPPublisher: Socket thread terminated in 0 ms
13:24:42:
13:24:42: Profiler time results:
13:24:42:
13:24:42: ==============================================================
13:24:42: video thread frame - [100%] [avg time: 11.987 ms] [children: 92.8%] [unaccounted: 7.18%]
13:24:42: | scene->Preprocess - [80%] [avg time: 9.59 ms]
13:24:42: | GPU download and conversion - [12.8%] [avg time: 1.536 ms] [children: 3.76%] [unaccounted: 9.05%]
13:24:42: | | flush - [2.79%] [avg time: 0.334 ms]
13:24:42: | | CopyResource - [0.834%] [avg time: 0.1 ms]
13:24:42: | | conversion to 4:2:0 - [0.142%] [avg time: 0.017 ms]
13:24:42: Convert444Threads - [100%] [avg time: 1.173 ms] [children: 98.6%] [unaccounted: 1.45%]
13:24:42: | Convert444toNV12 - [98.6%] [avg time: 1.156 ms]
13:24:42: encoder thread frame - [100%] [avg time: 8.886 ms] [children: 1.29%] [unaccounted: 98.7%]
13:24:42: | sending stuff out - [1.29%] [avg time: 0.115 ms]
13:24:42: ==============================================================
13:24:42:
13:24:42:
13:24:42: Profiler CPU results:
13:24:42:
13:24:42: ==============================================================
13:24:42: video thread frame - [cpu time: avg 5.547 ms, total 1.10267e+006 ms] [avg calls per frame: 1]
13:24:42: | scene->Preprocess - [cpu time: avg 4.689 ms, total 932078 ms] [avg calls per frame: 1]
13:24:42: | GPU download and conversion - [cpu time: avg 0.195 ms, total 38890.6 ms] [avg calls per frame: 1]
13:24:42: | | flush - [cpu time: avg 0.105 ms, total 20921.9 ms] [avg calls per frame: 1]
13:24:42: | | CopyResource - [cpu time: avg 0.024 ms, total 4859.38 ms] [avg calls per frame: 1]
13:24:42: | | conversion to 4:2:0 - [cpu time: avg 0.008 ms, total 1750 ms] [avg calls per frame: 1]
13:24:42: Convert444Threads - [cpu time: avg 0.992 ms, total 394516 ms] [avg calls per frame: 2]
13:24:42: | Convert444toNV12 - [cpu time: avg 0.985 ms, total 391578 ms] [avg calls per frame: 2]
13:24:42: encoder thread frame - [cpu time: avg 2.699 ms, total 650750 ms] [avg calls per frame: 1]
13:24:42: | sending stuff out - [cpu time: avg 0.029 ms, total 7109.38 ms] [avg calls per frame: 1]
13:24:42: ==============================================================
13:24:42:
13:24:42: =====Stream End: 2016-11-09, 13:24:42=================================================
13:24:53: =====Stream End: 2016-11-09, 13:24:53=================================================
13:25:06: ~RTMPPublisher: Final socket shutdown completed in 24113 ms
13:25:06: Average send payload: 4035 bytes, average send interval: 16 ms
13:25:06: Number of times waited to send: 0, Waited for a total of 0 bytes
13:25:06: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
13:25:06: Number of bytes sent: 972791848
13:25:07: CLR host plugin instance deleted; removing dynamically loaded localization strings
13:25:07: Terminating 0x1af4
13:25:07: Terminating 0xe9c
Last game capture log:
2016-11-09, 12:18:17: we're booting up:
12:18:17: CaptureThread: attached to process Paladins.exe
12:18:18: D3D9 Present
12:18:18: DXGI Present
12:18:18: (half life scientist) everything.. seems to be in order
12:18:27: D3D9EndScene called
12:18:27: D3DPRESENT_PARAMETERS {
12:18:27: BackBufferWidth: 1920
12:18:27: BackBufferHeight: 1080
12:18:27: BackBufferFormat: D3DFMT_A8R8G8B8
12:18:27: BackBufferCount: 1
12:18:27: MultiSampleType: D3DMULTISAMPLE_NONE
12:18:27: MultiSampleQuality: 0
12:18:27: SwapEffect: D3DSWAPEFFECT_COPY
12:18:27: hDeviceWindow: 2623286
12:18:27: Windowed: true
12:18:27: EnableAutoDepthStencil: false
12:18:27: AutoDepthStencilFormat: D3DFMT_UNKNOWN
12:18:27: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
12:18:27: FullScreen_RefreshRateInHz: 0
12:18:27: PresentationInterval: 2147483648
12:18:27: };
12:18:27: successfully set up d3d9 hooks
12:18:28: D3D9Present called
12:18:29: DoD3D9GPUHook: using offset workaround
12:18:29: DoD3D9GPUHook: success
12:18:29: D3DSURFACE_DESC {
12:18:29: Format: D3DFMT_A8R8G8B8
12:18:29: Type: D3DRTYPE_SURFACE
12:18:29: Usage: D3DUSAGE_RENDERTARGET
12:18:29: Pool: D3DPOOL_DEFAULT
12:18:29: MultiSampleType: D3DMULTISAMPLE_NONE
12:18:29: MultiSampleQuality: 0
12:18:29: Width: 1920
12:18:29: Height: 1080
12:18:29: };
12:18:29: successfully capturing d3d9 frames via GPU
13:24:42: ---------------------- Cleared D3D9 Capture ----------------------
13:24:42: received restart event, capturing
13:24:43: DoD3D9GPUHook: using offset workaround
13:24:43: DoD3D9GPUHook: success
13:24:43: D3D9EndScene called
13:24:43: D3D9Present called]