Bug Report Gunpoint not Showing

Droxis

New Member
I have tried to Stream Gunpoint, and it shows up under Application, When i do game capture. It will pick up the sounds from the game but it wont display it on the stream or the preview window. I am running OBS in administrater mode, and im able to run other games fine from it. Any Help would be appreciated.
 

Droxis

New Member
Code:
16:55:06: Open Broadcaster Software v0.522b - 32bit (´・ω・`)
16:55:06: -------------------------------
16:55:06: CPU Name: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz
16:55:06: CPU Speed: 1995MHz
16:55:06: Physical Memory:  4095MB Total, 4095MB Free
16:55:06: stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
16:55:06: monitor 1: pos={0, 0}, size={1920, 1080}
16:55:06: monitor 2: pos={1920, 0}, size={1440, 900}
16:55:06: Windows Version: 6.1 Build 7601 S
16:55:06: Aero is Enabled
16:55:06: -------------------------------
16:55:06: OBS Modules:
16:55:06: Base Address     Module
16:55:06: 013B0000         OBS.exe
16:55:06: 5DB00000         OBSApi.dll
16:55:06: 728D0000         DShowPlugin.dll
16:55:06: 72E20000         GraphicsCapture.dll
16:55:06: 73320000         NoiseGate.dll
16:55:06: ------------------------------------------
16:55:06: Adapter 1
16:55:06:   Video Adapter: NVIDIA GeForce GTX 560M   
16:55:06:   Video Adapter Dedicated Video Memory: 3166109696
16:55:06:   Video Adapter Shared System Memory: 1128792064
16:55:06: =====Stream Start: 2013-06-12, 16:55:06===============================================
16:55:06:   Multithreaded optimizations: On
16:55:06:   Base resolution: 1920x1080
16:55:06:   Output resolution: 1280x720
16:55:06: ------------------------------------------
16:55:06: Loading up D3D10...
16:55:06: Playback device Default
16:55:06: ------------------------------------------
16:55:06: Using desktop audio input: Speakers (Logitech G35 Headset)
16:55:06: Using 7.1 surround speaker setup
16:55:06: ------------------------------------------
16:55:06: Using auxilary audio input: Microphone (Logitech G35 Headset)
16:55:06: ------------------------------------------
16:55:06: Audio Encoding: AAC
16:55:06:     bitrate: 128
16:55:06: Using graphics capture
16:55:06: ------------------------------------------
16:55:06: Video Encoding: x264
16:55:06:     fps: 30
16:55:06:     width: 1280, height: 720
16:55:06:     preset: veryfast
16:55:06:     CBR: yes
16:55:06:     CFR: no
16:55:06:     max bitrate: 1500
16:55:06: ------------------------------------------
16:55:09: Total frames rendered: 92, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
16:55:11: =====Stream End: 2013-06-12, 16:55:11=================================================
16:55:48: =====Stream Start: 2013-06-12, 16:55:48===============================================
16:55:48:   Multithreaded optimizations: On
16:55:48:   Base resolution: 1920x1080
16:55:48:   Output resolution: 1280x720
16:55:48: ------------------------------------------
16:55:48: Loading up D3D10...
16:55:48: Playback device Default
16:55:48: ------------------------------------------
16:55:48: Using desktop audio input: Speakers (Logitech G35 Headset)
16:55:48: Using 7.1 surround speaker setup
16:55:48: ------------------------------------------
16:55:48: Using auxilary audio input: Microphone (Logitech G35 Headset)
16:55:48: ------------------------------------------
16:55:48: Audio Encoding: AAC
16:55:48:     bitrate: 128
16:55:48: Using graphics capture
16:55:48: ------------------------------------------
16:55:48: Video Encoding: x264
16:55:48:     fps: 30
16:55:48:     width: 1280, height: 720
16:55:48:     preset: veryfast
16:55:48:     CBR: yes
16:55:48:     CFR: no
16:55:48:     max bitrate: 1500
16:55:48: ------------------------------------------
16:57:19: Total frames rendered: 2713, number of frames that lagged: 2 (0.07%) (it's okay for some frames to lag)
16:57:19: =====Stream End: 2013-06-12, 16:57:19=================================================
16:57:31: 
16:57:31: Profiler results:
16:57:31: 
16:57:31: ==============================================================
16:57:31: frame - [100%] [avg time: 2.122 ms] [avg calls per frame: 1] [children: 64.4%] [unaccounted: 35.6%]
16:57:31: | scene->Preprocess - [0.0471%] [avg time: 0.001 ms] [avg calls per frame: 1]
16:57:31: | video encoding and uploading - [64.4%] [avg time: 1.366 ms] [avg calls per frame: 1] [children: 63.9%] [unaccounted: 0.471%]
16:57:31: | | CopyResource - [0.99%] [avg time: 0.021 ms] [avg calls per frame: 0]
16:57:31: | | conversion to 4:2:0 - [0.66%] [avg time: 0.014 ms] [avg calls per frame: 0]
16:57:31: | | call to encoder - [62.2%] [avg time: 1.32 ms] [avg calls per frame: 0]
16:57:31: | | sending stuff out - [0.0471%] [avg time: 0.001 ms] [avg calls per frame: 0]
16:57:31: ==============================================================
16:57:31:
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
You might have to run in a windowed mode and use window capture, because I'm not entirely sure if the game itself actually uses directx or GL to draw. Either that or it's caused by your multi-GPU laptop (may have to switch the GPU in OBS to capture it)
 
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