This wasn't an issue until Windows 10 (1809) installed two days ago, but now OBS Studio is causing my full screen game to have a forced vsync anytime I have a display capture active. Note: I'm actually using game capture for the game, but I'm display capturing some Rainmeter elements on a separate monitor because it's the only option. I've been using this method for almost 2 years and never had any issues until recently.
I tested this with a fresh scene collection and profile to confirm. Anytime I hide my display capture in the scene, the vsync goes away within the game and acts normal, but if I unhide the display capture, it forces the game to have vsync for some reason. I also noticed that the display capture completely disappears and reappears within OBS while tabbing in and out of a game, which never happened before.
Everything I'm using is up-to-date with clean driver installs. This seems to specifically be an issue with OBS display capture and how Windows handles it now? So hopefully there will be a fix for it. Thanks.
I tested this with a fresh scene collection and profile to confirm. Anytime I hide my display capture in the scene, the vsync goes away within the game and acts normal, but if I unhide the display capture, it forces the game to have vsync for some reason. I also noticed that the display capture completely disappears and reappears within OBS while tabbing in and out of a game, which never happened before.
Everything I'm using is up-to-date with clean driver installs. This seems to specifically be an issue with OBS display capture and how Windows handles it now? So hopefully there will be a fix for it. Thanks.