EDIT 27/11/2015 : Switching from OBS-MP 32 to OBS-MP 64 solved the issue apparently. Direct3D or OpenGL don't have anything to do with this, as the stuttering appeared randomly (once out of 10 times it didn't appear after relaunching OBS MP 32), weird issue though.
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Hey guys,
I noticed the Direct3D 11 renderer caused stutters (one per second on average) on elements such as games or scolling text (for me).
However (for my webcam C920) there was no stutter, making it clear it was only on specific elements.
Switching the renderer to OpenGL fixed the issue on my end, but I was wondering if Direct3D 11 is usually better than OpenGL.
Is there any fix to this or does OpenGL do as good as Direct3D 11 is supposed to do ?
Cheers,
PS: Not sure if I should include this, but I have a GTX980 graphics card
__________
Hey guys,
I noticed the Direct3D 11 renderer caused stutters (one per second on average) on elements such as games or scolling text (for me).
However (for my webcam C920) there was no stutter, making it clear it was only on specific elements.
Switching the renderer to OpenGL fixed the issue on my end, but I was wondering if Direct3D 11 is usually better than OpenGL.
Is there any fix to this or does OpenGL do as good as Direct3D 11 is supposed to do ?
Cheers,
PS: Not sure if I should include this, but I have a GTX980 graphics card
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