Whenever I try to game capture Battlefield 3, game capture only attaches to the game some of the time. (50% of the time would be my guess). I've tried having OBS being run as an administrator and not along with trying both game capture hotkey and the application-based game capture but it still doesn't reliably capture my game. Does anyone have any suggestions as to how I can get game capture to reliably capture BF3?
Here is my latest log
Here is my latest log
Code:
14:48:47: Server Ping plugin strings not found, dynamically loading 24 strings
14:48:49: Open Broadcaster Software v0.52.05b powdered toast build - 64bit ( ^ω^)
14:48:49: -------------------------------
14:48:49: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
14:48:49: CPU Speed: 3300MHz
14:48:49: Physical Memory: 8067MB Total, 4952MB Free
14:48:49: stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
14:48:49: monitor 1: pos={0, 0}, size={1920, 1080}
14:48:49: monitor 2: pos={1920, 0}, size={1280, 1024}
14:48:49: Windows Version: 6.1 Build 7601 S
14:48:49: Aero is Disabled
14:48:49: -------------------------------
14:48:49: OBS Modules:
14:48:49: Base Address Module
14:48:49: 000000003F210000 OBS.exe
14:48:49: 00000000E8530000 OBSApi.dll
14:48:49: 00000000F7570000 DShowPlugin.dll
14:48:49: 00000000F7540000 GraphicsCapture.dll
14:48:49: 00000000F7520000 NoiseGate.dll
14:48:49: 00000000F74F0000 ServerPingPlugin.dll
14:48:49: ------------------------------------------
14:48:49: Adapter 1
14:48:49: Video Adapter: AMD Radeon HD 6800 Series
14:48:49: Video Adapter Dedicated Video Memory: 1060859904
14:48:49: Video Adapter Shared System Memory: 3961370624
14:48:49: ------------------------------------------
14:48:49: Adapter 2
14:48:49: Video Adapter: Intel(R) HD Graphics 3000
14:48:49: Video Adapter Dedicated Video Memory: 67108864
14:48:49: Video Adapter Shared System Memory: 1711276032
14:48:49: =====Stream Start: 2013-06-21, 14:48:49===============================================
14:48:49: Multithreaded optimizations: On
14:48:49: Base resolution: 1920x1080
14:48:49: Output resolution: 1280x720
14:48:49: ------------------------------------------
14:48:49: Loading up D3D10...
14:48:49: Playback device {0.0.0.00000000}.{a6227c89-7e9b-4234-a5ef-544997bbd217}
14:48:49: ------------------------------------------
14:48:49: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:48:49: Using 7.1 surround speaker setup
14:48:49: ------------------------------------------
14:48:49: Using auxilary audio input: Mic in at rear panel (Pink) (Realtek High Definition Audio)
14:48:49: ------------------------------------------
14:48:49: Audio Encoding: AAC
14:48:49: bitrate: 192
14:48:49: Using text output
14:48:49: Using graphics capture
14:48:49: Found QSV hardware support
14:48:49: ------------------------------------------
14:48:49: QSV version 1.4 using MFX_IMPL_HARDWARE_ANY (actual: MFX_IMPL_HARDWARE2)
14:48:49: Using 13 encode tasks
14:48:49: ------------------------------------------
14:48:49: Video Encoding: QSV
14:48:49: fps: 30
14:48:49: width: 1280, height: 720
14:48:49: target-usage: MFX_TARGETUSAGE_BEST_QUALITY
14:48:49: CBR: no
14:48:49: CFR: no
14:48:49: max bitrate: 3900
14:48:49: buffer size: 3496
14:48:49: ------------------------------------------
14:48:50: Total frames rendered: 50, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
14:48:50: =====Stream End: 2013-06-21, 14:48:50=================================================
14:48:51: Using fixed low latency mode, factor 20
14:48:51: =====Stream Start: 2013-06-21, 14:48:51===============================================
14:48:51: Multithreaded optimizations: On
14:48:51: Base resolution: 1920x1080
14:48:51: Output resolution: 1280x720
14:48:51: ------------------------------------------
14:48:51: Loading up D3D10...
14:48:51: Playback device {0.0.0.00000000}.{a6227c89-7e9b-4234-a5ef-544997bbd217}
14:48:51: ------------------------------------------
14:48:51: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:48:51: Using 7.1 surround speaker setup
14:48:51: ------------------------------------------
14:48:51: Using auxilary audio input: Mic in at rear panel (Pink) (Realtek High Definition Audio)
14:48:51: ------------------------------------------
14:48:51: Audio Encoding: AAC
14:48:51: bitrate: 192
14:48:51: Using text output
14:48:51: Using graphics capture
14:48:51: Found QSV hardware support
14:48:51: ------------------------------------------
14:48:51: QSV version 1.4 using MFX_IMPL_HARDWARE_ANY (actual: MFX_IMPL_HARDWARE2)
14:48:51: Using 13 encode tasks
14:48:51: ------------------------------------------
14:48:51: Video Encoding: QSV
14:48:51: fps: 30
14:48:51: width: 1280, height: 720
14:48:51: target-usage: MFX_TARGETUSAGE_BEST_QUALITY
14:48:51: CBR: no
14:48:51: CFR: no
14:48:51: max bitrate: 3900
14:48:51: buffer size: 3496
14:48:51: ------------------------------------------
14:48:52: Using RTMP service: Twitch / Justin.tv
14:48:52: Server selection: rtmp://live.justin.tv/app
14:48:53: SO_SNDBUF was at 8192
14:48:53: SO_SNDBUF is now 65536
14:48:54: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:48:54: New Scene
14:48:54: Using Monitor Capture
14:48:54: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:48:54: New Scene
14:48:54: Using graphics capture
14:49:04: Total frames rendered: 381, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
14:49:04: RTMPPublisher::SocketLoop: Aborting due to loop exit
14:49:04: Number of times waited to send: 0, Waited for a total of 0 bytes
14:49:04: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
14:49:04: =====Stream End: 2013-06-21, 14:49:04=================================================
14:51:56: Server Ping plugin instance deleted; removing dynamically loaded localization strings
14:51:56:
14:51:56: Profiler results:
14:51:56:
14:51:56: ==============================================================
14:51:56: frame - [100%] [avg time: 2.335 ms (cpu time: avg 0.434 ms, total 187.201 ms)] [avg calls per frame: 1] [children: 15.7%] [unaccounted: 84.3%]
14:51:56: | scene->Preprocess - [5.52%] [avg time: 0.129 ms (cpu time: avg 0.036 ms, total 15.6 ms)] [avg calls per frame: 1]
14:51:56: | video encoding and uploading - [10.1%] [avg time: 0.237 ms (cpu time: avg 0.036 ms, total 15.6 ms)] [avg calls per frame: 1] [children: 4.71%] [unaccounted: 5.44%]
14:51:56: | | CopyResource - [0.257%] [avg time: 0.006 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
14:51:56: | | conversion to 4:2:0 - [0.557%] [avg time: 0.013 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
14:51:56: | | call to encoder - [3.3%] [avg time: 0.077 ms (cpu time: avg 0.036 ms, total 15.6 ms)] [avg calls per frame: 0] [children: 3.08%] [unaccounted: 0.214%]
14:51:56: | | | ProcessEncodedFrame - [0.385%] [avg time: 0.009 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
14:51:56: | | | EncodeFrameAsync - [2.7%] [avg time: 0.063 ms (cpu time: avg 0.036 ms, total 15.6 ms)] [avg calls per frame: 0]
14:51:56: | | sending stuff out - [0.6%] [avg time: 0.014 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
14:51:56: | Convert444Threads - [2.63e+003%] [avg time: 61.396 ms (cpu time: avg 0.796 ms, total 343.201 ms)] [avg calls per frame: 1]
14:51:56: ==============================================================
14:51:56: