17.0.2 Mac OSX obs-studio Build (+Bonus Latest Master Build)

David Cooper

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Lain

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Lain
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Developer
It's not available because the build server we were using is gone, and we're currently working on a new build server to replace it. I could put out a build manually, but it'd be without auto-updating, so I've been waiting and hoping that we could get the new build server working and with auto-updates.

Apologies for lack of builds otherwise. It's been really frustrating because I was basically completely cut off from the old build server, and quite frankly I never expect it to come back because the guy maintaining it just doesn't care anymore and just ignores all communication with him now. I just got really unlucky and shouldn't have relied on him.

It's kind of you to make a build otherwise. I should just do it myself and post it, despite the lack of auto-updates.
 

RytoEX

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@Jim
Related to this thread... How's the CI stuff going? I noticed that AppVeyor seems to be producing builds (yay!), but if I recall correctly, AppVeyor was for Windows builds, not Mac.
 

Chidorin

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with both versions browser plugin outputs "your browser plugin doesn't expose a flash version please install npapi"
 

RytoEX

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We are using Travis for building Mac. I think app signing is the next big obstacle that is being worked on.
That's what I thought (using Travis for Mac builds). I didn't know about the app/code signing part. Just saw a new PR related to that. I'm excited. I don't use a Mac, I'm just excited about the idea in general.
 

keybounce

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Bump

Build script here for the morbidly curious

So I'm looking over this build script. I'm pretty sure I'm using this build (I'm using one tagged 17.0.2.0, and I don't see that version from the ObsProject download page).

You got it to build and work. I'm trying to understand what you're doing. I'm using MacPorts, rather than brew, so I can't just do a copy/paste of this script as-is.

The first thing I noticed is that you are downloading/compiling the Chromium framework. What is that used for in OBS?

Beyond that? You are doing a bit more than just "cmake .. && make", as the official instructions say.
 

David Cooper

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Bump



So I'm looking over this build script. I'm pretty sure I'm using this build (I'm using one tagged 17.0.2.0, and I don't see that version from the ObsProject download page).

You got it to build and work. I'm trying to understand what you're doing. I'm using MacPorts, rather than brew, so I can't just do a copy/paste of this script as-is.

The first thing I noticed is that you are downloading/compiling the Chromium framework. What is that used for in OBS?

Beyond that? You are doing a bit more than just "cmake .. && make", as the official instructions say.

What would you like to know? The Chromium framework is a dep for the obs-browser plugin.
 
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