This is a Testing release!
Testing releases are not meant for production use and should only be used for testing in isolated and controlled conditions. You can find the latest Production release here.

Enjoying the benefits of StreamFX? Then support it on Github Sponsors or Patreon!
The StreamFX project is only possible through your support, either as a translator or as a Supporter on either Patreon or Github. Your support helps keep StreamFX free from Ads, even if it's just translating a few lines per month, or 1$ per month. If continuous support isn't your thing, maybe a one-time donation via PayPal is?

Patreon button-github

Notable Changes and Information

The FFmpeg AMD Encoder integration is ready for use!
After several months of testing, the AMD Encoder is now finally ready to be used by everyone! This brings the much coveted zero-copy encoding over to the AMD side. Whether it's high framerate gaming, or GPU heavy applications, AMD users can now enjoy similar performance improvements that NVIDIA users have been enjoying.

Color Grading is now much faster!
A lot of work has gone into making Color Grading faster in order to allow more users to use the filter while live streaming or recording. It now has two ways to render the effect, with the first one being "Direct Rendering", and the latter being "#-Bit Look-Up Table" - the new default. The former method is now up to 25% faster than before, while the latter uses up to 75% less GPU time and up to 25% less GPU memory.

You can personally choose to further reduce the GPU impact while sacrificing accuracy by opting for a smaller Look-Up Table. The default accuracy is 8 bits per channel, but you can freely select 6, 4, or even 2 bits per channel. Optionally if you do not like faster rendering, you can also opt for the old "Direct Rendering" method again.

New pixelation Shader!
The user kilinbox wrote and submitted a pixelation filter shader, now included with future releases of StreamFX! This shader supports specyfing the exact region and pixelation size, so it's a good alternative to the non-destructive nature of Blur.

OBS should no longer freeze on Startup.
This bug was a result of modern machines getting faster and faster to the point that a thread that we just created a few milliseconds ago is already done with work. Everything that interfaces with Qt has now been moved to a more safe location instead, so that this isn't an issue any more.

Source Mirror can now mirror delayed Sources.
A workaround was added to Source Mirror which increases its minimum size from 0x0 to 1x1. This is a workaround to allow delayed sources, like Display and Window Capture to work, as those usually start with a 0x0 size and then eventually have a proper size.

Support for Ubuntu 18.04 has been dropped.
Due to Ubuntu 18.04 still shipping very outdated libraries that prevent StreamFX from progressing, it's been dropped it in favor of Ubuntu 20.04. You're still free to compile the plugin yourself, but future versions are likely to drop the code support for older libraries and completely move over to up to date versions.

Please make sure to read the Installation Guide!
The installation guide covers the required hardware and software to run the plugin, and how to install it through the various options. Please make sure that you have read it in it's entirety before asking for help, as most issues can simply be solved by reading it and actually following all the steps, including installing the necessary prerequisites.
This is a Testing release, if you don't know what that means, opt for 0.9.3 instead.

Enjoying the benefits of StreamFX? Then support it on Github Sponsors or Patreon!
The StreamFX project is only possible through your support, either as a translator or as a Supporter on either Patreon or Github. Your support helps keep StreamFX free from Ads, even if it's just translating a few lines per month, or 1$ per month. If continuous support isn't your thing, maybe a one-time donation via PayPal is?
Patreon button-github

Notable Changes and Information
The FFmpeg AMD Encoder integration is ready for use!
After several months of testing, the AMD Encoder is now finally ready to be used by everyone! This brings the much coveted zero-copy encoding over to the AMD side. Whether it's high framerate gaming, or GPU heavy applications, AMD users can now enjoy similar performance improvements that NVIDIA users have been enjoying.

Color Grading is now much faster!
A lot of work has gone into making Color Grading faster in order to allow more users to use the filter while live streaming or recording. It now has two ways to render the effect, with the first one being "Direct Rendering", and the latter being "#-Bit Look-Up Table" - the new default. The former method is now up to 25% faster than before, while the latter uses up to 75% less GPU time and up to 25% less GPU memory.

You can personally choose to further reduce the GPU impact while sacrificing accuracy by opting for a smaller Look-Up Table. The default accuracy is 8 bits per channel, but you can freely select 6, 4, or even 2 bits per channel. Optionally if you do not like faster rendering, you can also opt for the old "Direct Rendering" method again.

New pixelation Shader!
The user kilinbox wrote and submitted a pixelation filter shader, now included with future releases of StreamFX! This shader supports specyfing the exact region and pixelation size, so it's a good alternative to the non-destructive nature of Blur.

OBS should no longer freeze on Startup.
This bug was a result of modern machines getting faster and faster to the point that a thread that we just created a few milliseconds ago is already done with work. Everything that interfaces with Qt has now been moved to a more safe location instead, so that this isn't an issue any more.

Source Mirror can now mirror delayed Sources.
A workaround was added to Source Mirror which increases its minimum size from 0x0 to 1x1. This is a workaround to allow delayed sources, like Display and Window Capture to work, as those usually start with a 0x0 size and then eventually have a proper size.

Support for Ubuntu 18.04 has been dropped.
Due to Ubuntu 18.04 still shipping very outdated libraries that prevent StreamFX from progressing, it's been dropped it in favor of Ubuntu 20.04. You're still free to compile the plugin yourself, but future versions are likely to drop the code support for older libraries and completely move over to up to date versions.

Please make sure to read the Installation Guide!
The installation guide covers the required hardware and software to run the plugin, and how to install it through the various options. Please make sure that you have read it in it's entirety before asking for help, as most issues can simply be solved by reading it and actually following all the steps, including installing the necessary prerequisites.
Enjoying the benefits of StreamFX? Then support it on Github Sponsors or Patreon!
The StreamFX project is only possible through your support, either as a translator or as a Supporter on either Patreon or Github. Your support helps keep StreamFX free from Ads, even if it's just translating a few lines per month, or 1$ per month. If continuous support isn't your thing, maybe a one-time donation via PayPal is?

Patreon button-github

Notable Changes and Information

OBS should no longer freeze on Startup
This bug was a result of modern machines getting faster and faster to the point that a thread that we just created a few milliseconds ago is already done with work. Everything that interfaces with Qt has now been moved to a more safe location instead, so that this isn't an issue any more.

Source Mirror can now mirror delayed Sources
A workaround was added to Source Mirror which increases its minimum size from 0x0 to 1x1. This is a workaround to allow delayed sources, like Display and Window Capture to work, as those usually start with a 0x0 size and then eventually have a proper size.

Please make sure to read the Installation Guide!
The installation guide covers the required hardware and software to run the plugin, and how to install it through the various options. Please make sure that you have read it in it's entirety before asking for help, as most issues can simply be solved by reading it and actually following all the steps, including installing the necessary prerequisites.
Unicode Support
The majority of features in StreamFX now support Unicode paths, fixing the issues many people had with the Updater and About StreamFX dialog appearing every single time. This might also explain some odd crashes where users had correctly installed the plugin, but the plugin would crash anyway.

Shader filters and Source Mirror sources now support duplication!
Both the Shader filter as well as the Source Mirror source used to ignore the settings given to it when they were created, which is no longer the case. This should fix support for the obs-WebSocket plugin, which relied on this working, as well as Studio Mode in its default configuration.

Dynamic Mask can now use Sources in inactive Scenes!
The filter previously did not inform the referenced Source that it is visible and needs to update as well as render, resulting in a static frame or nothing at all being displayed for certain sources. With this update, Dynamic Mask should be able to use any Source or Scene, no matter in what scene it may be.

Other Changes
  • Shader sources/filters/transitions should now only render once per tick, instead of rendering once per view. This may result in a drastic reduction in Shader GPU usage and CPU usage, possibly allowing higher framerates if one of those sources was used.
  • A bug in the Qt5 version that OBS Studio ships (until version 26.1) caused the dialog that asks for permission to connect to GitHub to make the parent window unusable if the dialog was opened at a later point in time. This could be achieved by refusing the first dialog, and then checking for updates using the menu, making OBS Studio entirely unusable.
  • The Inno Setup installer now looks for additional installation paths for both the plugin as well as OBS Studio, no longer attempts to run in 64-bit on 32-bit only systems, removes the old plugin before moving on to install the new one, and also installs the MSVC redistributables before moving on to installing the plugin.
  • Loading the plugin should now be slightly faster due to further optimizations on often used code.
  • Using the "sliding-bars.effect" transition shader example should no longer result in a black screen due to a typo.
Please make sure to read the Installation Guide!
The installation guide covers the required hardware and software to run the plugin, and how to install it through the various options. Please make sure that you have read it in it's entirety before asking for help, as most issues can simply be solved by reading it and actually following all the steps, including installing the necessary prerequisites.

Support the project on Github, Patreon or Twitch!
The free version of StreamFX is only possible with continuous financial support! If StreamFX is making your creator life easier, please support the development on Github, Patreon or Twitch! Alternatively, if you don't like continuous support, consider a one-time donation via PayPal.
Notable Changes and Information
StreamFX v0.9 is safe to use with OBS Studio v26.0!
OBS Studio v26.0 has been extensively tested with StreamFX v0.9, and no notable problems could be found that did not already happen in earlier versions of OBS Studio or the plugin. You can safely upgrade both the plugin and OBS Studio, as long as you also upgrade all other plugins.

Hiding OBS Studio to tray is no longer broken.
OBS Studio incorrectly treats hidden and inactive modal windows as active, causing an invisible window to prevent OBS Studio from minimizing to tray. This has been worked around, and an upstream bug report has been filed.

The Installer is now aware of 64-bit systems.
Due to an oversight in earlier development the installer was built as a 32-bit binary, which meant that it would fail to find OBS Studio installations done with a 64-bit installer. This resulted in some installations ending up in the wrong directory, as the correct path could not be read from the registry. If you previously used the 32-bit installer, please make sure to uninstall first, or you will end up with two installed copies!

Zero-Copy encoding no longer triggers Scaling and Conversion.

Earlier versions of the plugin had a chance to trigger extra CPU and GPU usage while zero-copy encoding was active, drastically reducing the maximum possible performance. This has now been fixed, and the proper fallbacks encoders are being used for settings that can't be performed in zero-copy mode.

FFmpeg Encoder is now able to encode sRGB correctly!
A misunderstanding of what certain values mean in FFmpeg resulted in some encoders incorrectly tagging YUV 4:4:4 (I444 in OBS) as RGB 4:4:4, making video players and editors freak out a little bit. This has now been adjusted, so that sRGB works correctly, allowing crystal clear sRGB footage.

The "hexagonize.effect" Shader now creates actual hexagons!
Thanks to @Toasty27, an oversight when porting the shader from ShaderToy was found that caused hexagons to be created with the wrong size, resulting in malformed hexagons.

Please make sure to read the Installation Guide!
The installation guide covers the required hardware and software to run the plugin, and how to install it through the various options. Please make sure that you have read it in it's entirety before asking for help, as most issues can simply be solved by reading it and actually following all the steps, including installing the necessary prerequisites.

Support the project on Github, Patreon or Twitch!
The free version of StreamFX is only possible with continuous financial support! If StreamFX is making your creator life easier, please support the development on Github, Patreon or Twitch! Alternatively, if you don't like continuous support, consider a one-time donation via PayPal.
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Version 0.9 brings several much needed fixes as well as improvements, from user experience changes in NVENC to internal fixes to improve plugin and libOBS stability. Let's go over the major changes:

Integrated update checking!
Tired of having to manually refresh the plugin page in the browser to find new updates? Well look no further than this new addition! The plugin now includes a manual and automated way to check for updates, entirely within OBS! You can even select which update channel you want to be notified for.

FFmpeg Encoders are now available on Linux!
The user friendly FFmpeg Encoder interface is now also available on Linux systems, enabling Linux users to also get the best possible quality out of their system. While zero-copy is not supported due to a libOBS limitation, everything else should work as expected.

Improved user interface for NVIDIA NVENC encoders!
The user interface for NVIDIA NVENC (via FFmpeg) encoders was slightly changed to improve the user experience. Some unsupported values have been permanently removed until a newer NVENC generation adds them to the hardware.

Randomization support in Custom Shaders!
Improve your custom shaders by adding a bit of a random variation to them! Shaders now have access to 16 pseudo-random values which can be used to add some flair to the shader of your choice. Don't stick with boring static shaders, enhance them with a bit of variation!

New custom shader examples!
Thanks to @Oncorporation and @robmoggach, we now have additional custom shader examples, readily available for you to use! @Oncorporation added extra techniques to the "Luma Burn" effect, and @robmoggach ported this ShaderToy to StreamFX. Huge shoutout to them for submitting these additions!

Please make sure to read the Installation Guide!
The installation guide covers the required hardware and software to run the plugin, and how to install it through the various options. Please make sure that you have read it in it's entirety before asking for help, as most issues can simply be solved by reading it and actually following all the steps, including installing the necessary prerequisites.

Support the project on Patreon, Github or Twitch!
The StreamFX project is only possible through your financial support! If StreamFX has helped you achieve a unique look in your stream, consider supporting it continuously on Patreon, Github or Twitch - or consider a one time donation via PayPal. Every single bit helps!

Changelog
0.9.0
  • Added a manual and automated way for update checking to be performed. (#325)
  • Fixed a bug that caused the internal thread pool to keep a reference to the work until new work was available. (#327)
  • Fixed support for disambiguations in the UI translation module. (#328)
  • Fixed a mismatched icon in the About StreamFX window. (#329, #336)
0.9.0a3
  • Fixed a Windows exclusive crash in FFmpeg Encoders that prevented the use of some encoders. (#307)
  • Fixed encoders being listed on platforms that don't even have the necessary hardware for them. (#312)
  • Added a new Concentric Rings shadertoy effect, thanks to @robmoggach. (#310)
  • Added Linux support for software-assisted FFmpeg Encoders. Zero-Copy is missing functionality in libOBS. (#313)
0.9.0a2
  • Fixed a potential null pointer exception crash. (#302)
  • Fixed several memory leaks that weren't discovered until now. (#288, #289, #292)
  • Fixed FFmpeg Encoder not falling back to non-zero-copy mode if zero-copy fails to initialize. (#296)
  • Fixed incorrect values being written to the log file by NVENC handlers. (#298)
  • Fixed unhandled FFmpeg Encoders being shown. (#296)
  • Updated the Discord link to the new dedicated server for all StreamFX content and help. (#286)
  • Updated the "About StreamFX" window with the current supporters and contributors. (#287)
  • Updated Ubuntu support to 20.04.
  • Added additional shadertoy effects thanks to @Oncorporation. (#270)
  • Improved the Windows installer, which now automatically installs the necessary MSVC Redistributable, and has received a modern UI. (#275)
  • Removed level 5.2 from FFmpeg Encoder's NVENC H.264 as the underlying implementation doesn't support it. (#300)
0.9.0a1
  • Fixed Shader filters not rendering at the correct resolution. (#262)
  • Fixed Shader filters occasionally turning invisible for no reason. (#265)
  • Fixed Source Mirror sources being invisible on launch in most cases. (#264)
  • Added version information to binary files again. (#242)
  • Added proxy sources and encoders for improved support of old configurations. (#246, #249)
  • Added a new float4x4 Random parameter for Shaders to use, which is automatically filled with seeded random values that are generated per-instance, per-activation or per-frame. (#266)
  • Increased the maximum Shader resolution from 8192x8192 to 16384x16384. (#262)
  • Improved the user experience for the FFmpeg Encoder NVENC encoders. (#268)
Please do not use pre-release builds in production! For production use, always use the latest stable release.

Do you like StreamFX? Consider supporting the project!
This plugin is only possible through the continuous support through Patreon, Github Sponsors and Twitch subscribers. If StreamFX has helped you achieve your ideal setup, consider supporting the project through one of the platforms. Even a 1$/mo support helps with the development of the project so that I don't have to seek other means of funding.

Please make sure to read the Installation Guide!
The installation guide covers the required hardware and software to run the plugin, and how to install it through the various options. Please make sure that you have read it in it's entirety before asking for help, as most issues can simply be solved by reading it and actually following all the steps, including installing the necessary prerequisites.

Changelog
0.9.0a3
  • Fixed a Windows exclusive crash in FFmpeg Encoders that prevented the use of some encoders. (#307)
  • Fixed encoders being listed on platforms that don't even have the necessary hardware for them. (#312)
  • Added a new Concentric Rings shadertoy effect, thanks to @robmoggach. (#310)
  • Added Linux support for software-assisted FFmpeg Encoders. Zero-Copy is missing functionality in libOBS. (#313)
0.9.0a2
  • Fixed a potential null pointer exception crash. (#302)
  • Fixed several memory leaks that weren't discovered until now. (#288, #289, #292)
  • Fixed FFmpeg Encoder not falling back to non-zero-copy mode if zero-copy fails to initialize. (#296)
  • Fixed incorrect values being written to the log file by NVENC handlers. (#298)
  • Fixed unhandled FFmpeg Encoders being shown. (#296)
  • Updated the Discord link to the new dedicated server for all StreamFX content and help. (#286)
  • Updated the "About StreamFX" window with the current supporters and contributors. (#287)
  • Updated Ubuntu support to 20.04.
  • Added additional shadertoy effects thanks to @Oncorporation. (#270)
  • Improved the Windows installer, which now automatically installs the necessary MSVC Redistributable, and has received a modern UI. (#275)
  • Removed level 5.2 from FFmpeg Encoder's NVENC H.264 as the underlying implementation doesn't support it. (#300)
0.9.0a1
  • Fixed Shader filters not rendering at the correct resolution. (#262)
  • Fixed Shader filters occasionally turning invisible for no reason. (#265)
  • Fixed Source Mirror sources being invisible on launch in most cases. (#264)
  • Added version information to binary files again. (#242)
  • Added proxy sources and encoders for improved support of old configurations. (#246, #249)
  • Added a new float4x4 Random parameter for Shaders to use, which is automatically filled with seeded random values that are generated per-instance, per-activation or per-frame. (#266)
  • Increased the maximum Shader resolution from 8192x8192 to 16384x16384. (#262)
  • Improved the user experience for the FFmpeg Encoder NVENC encoders. (#268)
Please do not use pre-release builds in production! For production use, always use the latest stable release.

Do you like StreamFX? Consider supporting the project!
This plugin is only possible through the continuous support through Patreon, Github Sponsors and Twitch subscribers. If StreamFX has helped you achieve your ideal setup, consider supporting the project through one of the platforms. Even a 1$/mo support helps with the development of the project so that I don't have to seek other means of funding.

Please make sure to read the Installation Guide!
The installation guide covers the required hardware and software to run the plugin, and how to install it through the various options. Please make sure that you have read it in it's entirety before asking for help, as most issues can simply be solved by reading it and actually following all the steps, including installing the necessary prerequisites.

Changelog
0.9.0a2
  • Fixed a potential null pointer exception crash. (#302)
  • Fixed several memory leaks that weren't discovered until now. (#288, #289, #292)
  • Fixed FFmpeg Encoder not falling back to non-zero-copy mode if zero-copy fails to initialize. (#296)
  • Fixed incorrect values being written to the log file by NVENC handlers. (#298)
  • Fixed unhandled FFmpeg Encoders being shown. (#296)
  • Updated the Discord link to the new dedicated server for all StreamFX content and help. (#286)
  • Updated the "About StreamFX" window with the current supporters and contributors. (#287)
  • Updated Ubuntu support to 20.04.
  • Added additional shadertoy effects thanks to @Oncorporation. (#270)
  • Improved the Windows installer, which now automatically installs the necessary MSVC Redistributable, and has received a modern UI. (#275)
  • Removed level 5.2 from FFmpeg Encoder's NVENC H.264 as the underlying implementation doesn't support it. (#300)
0.9.0a1
  • Fixed Shader filters not rendering at the correct resolution. (#262)
  • Fixed Shader filters occasionally turning invisible for no reason. (#265)
  • Fixed Source Mirror sources being invisible on launch in most cases. (#264)
  • Added version information to binary files again. (#242)
  • Added proxy sources and encoders for improved support of old configurations. (#246, #249)
  • Added a new float4x4 Random parameter for Shaders to use, which is automatically filled with seeded random values that are generated per-instance, per-activation or per-frame. (#266)
  • Increased the maximum Shader resolution from 8192x8192 to 16384x16384. (#262)
  • Improved the user experience for the FFmpeg Encoder NVENC encoders. (#268)
An oversight in testing made a Windows-exclusive NVENC crash happen, which is fixed by this patch. If version 0.8.1 was working fine for you, updating is completely optional.

Do you like StreamFX? Consider supporting the project!
This plugin is only possible through the continuous support through Patreon, Github Sponsors and Twitch subscribers. If StreamFX has helped you achieve your ideal setup, consider supporting the project through one of the platforms. Even a 1$/mo support helps with the development of the project so that I don't have to seek other means of funding.

Please make sure to read the Installation Guide!
The installation guide covers the required hardware and software to run the plugin, and how to install it through the various options. Please make sure that you have read it in it's entirety before asking for help, as most issues can simply be solved by reading it and actually following all the steps, including installing the necessary prerequisites.
This small patch fixes the two big problems discovered in version 0.8.1. The "About StreamFX" window should now remember that it was already shown before, and NVENC no longer writes incorrect values to the log file. Additionally the thank you entries in the about window were updated to match the current supporters.

Do you like StreamFX? Consider supporting the project!
This plugin is only possible through the continuous support through Patreon, Github Sponsors and Twitch subscribers. If StreamFX has helped you achieve your ideal setup, consider supporting the project through one of the platforms. Even a 1$/mo support helps with the development of the project so that I don't have to seek other means of funding.

Please make sure to read the Installation Guide!
The installation guide covers the required hardware and software to run the plugin, and how to install it through the various options. Please make sure that you have read it in it's entirety before asking for help, as most issues can simply be solved by reading it and actually following all the steps, including installing the necessary prerequisites.

Changelog
0.8.2
  • Fixed incorrect values being written to the log file by NVENC handlers. (#298)
  • Fixed the "About StreamFX" dialog showing up on every launch. (#302)
  • Updated the "About StreamFX" dialog with new data. (#287)
  • Removed level 5.2 from NVENC H.264 as the underlying FFmpeg doesn't support it. (#300)
0.8.1
  • Added version information to binary files again.
  • Fixed several memory leaks that weren't discovered until now (#288, #289, #292).
  • Fixed Shader filters occasionally turning invisible for no reason. (#265)
  • Fixed Shader filters not rendering at the correct resolution. (#262)
  • Fixed Source Mirror sources being invisible on launch. (#264)
  • Improved the Windows installer, which now automatically installs the necessary MSVC Redistributable, and has received a modern UI.
  • Updated the Discord link to the new dedicated server for all StreamFX content and help.
0.8.0
  • Fixed a crash on closing OBS Studio caused by an Audio-enabled Source Mirror.
  • Fixed a possible scheduler collision between NVENC and NVIDIA Face Tracking causing sub-par performance.
  • Fixed Transition Shaders not getting their parameters in the correct order, causing some parameters to have no data.
  • Fixed a crash caused by FFmpeg encoders with no supported pixel formats.
  • Fixed incorrect colors when OBS is set to record sRGB content.
  • Fixed cases in which the configuration file for StreamFX would not save and reset every time.
  • Fixed a flickering bug causing the 'About StreamFX' window to appear all the time or not appear at all.
  • Fixed support for the AppleClang compiler.
  • Fixed an uncommon out-of-order-lock freeze triggered by Source Mirror.
  • Fixed support for Boolean values in Shaders.
  • Improved performance of Shaders drastically by reusing existing memory and some additional compiler optimizations.
  • Improved tracking quality in NVIDIA Face Tracking by moving part of the update logic into the per-frame update instead of the per-track update.
  • Improved overall performance slightly by reusing existing memory.
  • Moved the StreamFX menu out of the 'Tools' menu into the main menu.
  • Added the new 'Thank You' images to the 'About StreamFX' window.
  • Added support for enumerations (int, float) to Shaders.
  • Added support for value suffixes to Shaders.
  • Added the currently used StreamFX version to the 'About StreamFX' window.
0.8.0b3
  • Fixed Linux being unable to load the plugin due to a missing Qt symbol.
  • Fixed vertex buffers not being initialized to 0, causing some effects to not render.
  • Fixed mip-mapping causing Browser Sources to render corrupted.
  • Fixed Dual-Filtering Blur causing excessive GPU usage due to miscalculated render target sizes, which also fixes Dual-Filtering looking weird.
  • Fixed the "Adaptive I-Frames" option being inverted in the NVENC FFmpeg Encoders.
  • Fixed that "Adaptive B-Frames" is not actually being applied in the NVENC FFmpeg Encoders.
  • Improved the performance of various rendering steps by using a single fullscreen tri instead of a quad (See #199). The effects should be immediately noticable with mip-mapping and some of the Blur effects.
  • Added optional performance profiling which by default is not compiled in. Developers can choose to build StreamFX with it if they wish to check for possible optimizations.
  • Removed any currently broken shader examples.
0.8.0b2
  • (Hotfix 2) Actually fixed Shaders losing the ability to render transparency.
  • (Hotfix 1) Fixed Shaders losing the ability to render transparency.
  • Updated the StreamFX logo.
  • Updated translations from Crowdin again.
  • Updated help strings for Dynamic Mask and Blur.
  • Fixed the 'drunk.effect' example shader and added even worse options to it.
  • Fixed Shaders rendering larger or smaller than the specified size.
  • Fixed Shaders rendering once for each time they are drawn per tick instead of only once per tick.
  • Fixed Direct3D11 evicting important textures before encoders had a chance to work with them in high GPU usage situations.
  • Fixed "Look Ahead", "Adaptive I-Frames" and "Adaptive B-Frames" not being applied as expected.
  • Improved the performance of the Nvidia Face Tracking filter massively by moving almost all of it into worker threads.
  • Added a default path to the Shader file selection dialog.
  • Added various ShaderToy shaders (shadertoy-#####.effect) and a new semiline.effect which was used for the StreamFX logo.
  • Added an entry into the OBS Studio tools menu which links to important things such as where to get help and where to report bugs.
  • Added an "About StreamFX" window to thank all supporters, translators and contributors. This window opens once automatically when a new version of the plugin is installed, and otherwise is accessible via Tools -> StreamFX -> About StreamFX.
0.8.0b1
  • Updated translations from Crowdin, huge thanks to everyone submitting translations!
  • Fixed FFmpeg Encoders not respecting user selected color formats and instead always using YUV 4:2:0. (#136)
  • Fixed FFmpeg ProRes not correctly overriding color formats with the ones supported by the selected profile. (#136, 140)
  • Fixed a lot of code issues by actually jumping ship to modern C++.
  • Fixed some sources not tagging the settings object with the current version, making migrating settings problematic.
  • Removed the lib prefix from the StreamFX.so files on Linux. Make sure you delete the old version of the plugin first if you're using Linux!
0.8.0a4
  • Updated support for libOBS v25.0.3 and newer.
  • Added support for Ubuntu 18.04 and 19.10, take a look at the platform parity wiki page to see what is missing.
  • Fixed potential memory corruption caused by FFmpeg Encoders.
  • Fixed a regression introduced in 0.7.2 which causes 3D Transforms to suddenly invert. (#116)
  • Added Custom Shader Filters, Sources and Transitions - and also added extra examples for them.
  • Added Nvidia Face Tracking filter which will be available at a later point in time.
  • Updated translations from Crowdin, many thanks to all the volunteer translators!
0.8.0a3
  • Updated support for libOBS v25.0.1 and newer.
  • Fixed 3D Transform causing discoloration in transparent sources. (#104)
  • Fixed audio jitters caused by audio mirroring in Source Mirror happening out of order. (#111)
  • Fixed a common freeze new to libOBS v25 caused by Source Mirror.
  • Fixed audio mirroring only working every second configuration update in Source Mirror.
0.8.0a2
  • Added FFmpeg Encoders which expose various encoders available in FFmpeg to you with a neat, easy to use UI (if you can read tooltips). You will find them available under either Streaming or Recording, depending on the codec you want to encode. This integration is slightly different from the one in obs-ffmpeg-encoder, so the two plugins will clash and you should remove obs-ffmpeg-encoder ahead of time using its uninstaller entry.
  • Improved Custom Shaders further, however these are still very experimental. Expect these to crash, corrupt or otherwise eat your setup in unexpected ways, and also expect these to change wildly.
  • Improved Audio Mirroring in Source Mirror by relying on a global thread pool instead of a thread per source, drastically reducing the total CPU load in massive setups.
  • Removed scaling from Source Mirror which was mostly broken anyway, so please use any of the available filters instead.
  • Fixed a possible crash in multi-core systems caused by event callbacks.
  • Fixed various crashes and corruptions caused by Source Mirror, Dynamic Mask and Blur.
0.8.0a1
  • Important: The plugin was renamed to StreamFX, users that manually installed this plugin (or manually built it) must ensure that the old obs-stream-effects files are removed before installing the new version.
  • Deprecated 32-Bit versions of the plugin. You don't have an excuse to be on 32-bit anymore, hardware has gotten dirt cheap thanks to AMD Ryzen. You can get a barebone modern PC for around 260 €, or upgrade your existing one for around 140 €.
  • Added additional options for Tint control to Color Grade, allowing fine tuning of what is Shadow, Midtone and Highlight.
  • Added GPU debug markers to most of the code which allow GPU debuggers like NVIDIA Nsight to show the exact time taken for each effect step.
  • Added a new example shader: Plasma. This effect simulates old school plasma effects and showcases some of the features of Custom Shaders.
  • Added a temporary workaround for a bug in OBS Studio to ensure that StreamFX does not crash or corrupt OBS Studio's memory. A fix to OBS Studio has already been submitted and is waiting on Review.
  • Updated translations from Crowdin: de-DE, es-Es, fr-FR, it-IT, ja-JP, nl-NL, pl-PL, ru-RU, sv-SE, zh-CN. Much thanks to all the contributors on Crowdin!
  • Improved Custom Shader Sources by adding support for automated file reloading, dynamic parameter updates, and various UI improvements.
  • Improved stability drastically by gracefully handling all unexpected exceptions and refactoring a lot of code.
  • Improved performance drastically by no longer always caching sources and ensuring that some code hotspots don't duplicate heap data on call.
  • Moved all examples from data/ to data/examples/.
  • Fixed a few crashes caused by the Graphics Subsystem Wrapper (GSW).
  • Fixed a freeze with Source Mirror when retrieving the size of a mirrored Source.
  • Fixed rescaling size in Source Mirror when "Use Original Size for Transform" is active.
  • Fixed filters messing with source sizes when they shouldn't be.
  • Fixed a freeze caused by Directional Gaussian Blur (#83, #85).
  • Removed Custom Shader Filters temporarily, they will return later.
  • Removed AppVeyor Continuous Integration in favor of GitHub Actions. You can now download bleeding edge builds from here by clicking on the commit, then clicking on Artifacts, and then selecting either windows-2016 (Windows 7) or windows-2019 (Windows 10 or up to date Windows 7).
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