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StreamFX 0.10.1

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@Xaymar Xaymar released this 02 Jun 19:00

⚠️ Binaries removed due to GPL license violation! ⚠️

We had to remove binaries and source code due to a contributor submitting code that was not licensed under the GPLv2 "or later" license or any compatible license. While we were able to adjust the source code contained in the repository to exclude these license violations, we can't guarantee that binaries will be available again.


Enjoying the benefits of StreamFX? Then support it on Github Sponsors or Patreon!

The StreamFX project is only possible through your support, either as a translator or as a Supporter on either Patreon or Github. Your support helps keep StreamFX free from Ads, even if it's just translating a few lines per month, or 1$ per month. If continuous support isn't your thing, maybe a one-time donation via PayPal is?

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Changes to Platform Support

OBS Studio 27.0.0 is now the minimum!

Since I always ask StreamFX users to update to the latest OBS Studio version, this version increases the minimum OBS Studio version to 27.0.0. Update OBS Studio before you update StreamFX to prevent any potential data loss or corruption.

StreamFX now works on MacOS 10.15 and later!

Thanks to Elgato sponsoring a MacOS device and cpyarger, the StreamFX project now supports MacOS for the majority of features! Just as with Windows, both the automated and manual Installation methods are available, and the Installation Guide already has been updated with steps for MacOS.

The minimum Ubuntu version is now 20.04!

As Ubuntu 20.04 has been released, the support for 18.04 (and 19.10 by extension) has been permanently dropped. We will continue dropping older platforms as they get improved in order to stay performant on modern systems - there is no point chasing the past, as it will only get further away with time.

Changes to Sources/Filters/Transitions

Source Mirror can now mirror delayed sources!

While the fix for this is more of a work-around, it does what it promises. Source Mirror now has a minimum size of 1x1 which it will never go below, thus allowing it to mirror delayed sources like Display Capture, Video Capture Source, etc.

Color Grading is now much faster!

A lot of work has gone into making Color Grading faster in order to allow more users to use the filter while live streaming or recording. It now has two ways to render the effect, with the first one being "Direct Rendering", and the latter being "#-Bit Look-Up Table" - the new default. The former method is now up to 25% faster than before, while the latter uses up to 75% less GPU time and up to 25% less GPU memory.

You can personally choose to further reduce the GPU impact while sacrificing accuracy by opting for a smaller Look-Up Table. The default accuracy is 8 bits per channel, but you can freely select 6, 4, or even 2 bits per channel. Optionally if you do not like faster rendering, you can also opt for the old "Direct Rendering" method again.

Color Grading's Lift and Gain have been improved.

The Lift functionality of Color Grading was broken since it was added and has finally been fixed. You can now correctly lift the black level or reduce it, as you would have expected. Additionally the ranges for the Lift and Gain options have been adjusted to more sensible values.

Displacement Mapping is no longer available.

This filter was added for personal reasons in the early days of StreamFX, but hasn't seen much use since then. It was planned for deprecation after a reasonable replacement was available, and with the Shader support in 0.9 and later, the replacement is now here. Your existing scene collections that use this filter will still work, but you will not be able to add new Displacement Mapping filters.

Direct Rendering has been added for many Sources/Filters/Transitions!

Direct Rendering in OBS skips a small buffering step in OBS Studio, resulting in slightly better performance in VRAM or Memory-Throughput constrained situations. The gains here should be nothing on good hardware, but somewhat noticable in restricted situations.

Changes to Encoders

The FFmpeg AMD Encoder integration is ready for use!

After several months of testing, the AMD Encoder is now finally ready to be used by everyone! This brings the much coveted zero-copy encoding over to the AMD side. Whether it's high framerate gaming, or GPU heavy applications, AMD users can now enjoy similar performance improvements that NVIDIA users have been enjoying.

Color Information for BT.601, BT.709 and sRGB now matches OBS Studio!

Previously StreamFX used different definitions of some of the standards, which led to users experiencing color differences in streaming and recording. All incorrect or mismatching settings have now been adjusted to match the ones expected by OBS Studio, which should result in higher quality streaming and recording.

Other Changes

Tool-Tips have been replaced with a button to open the Wiki!

In order to improve the user experience, the manual for each feature is now directly accessible via a button in the properties for each feature. This replaces the often outdated tooltips which were difficult to see and had scattered information or wouldn't even render correctly due to their size. Hopefully this should also reduce the technical knowledge required by translators, as it was getting a bit ridiculous how much a translator had to know.

Minor Changes

  • Dynamic Mask: Child Sources are now informed about their activity state.
  • FFmpeg Encoders: Zero-copy encoding should no longer be attempted with formats that aren't zero-copy capable.
  • Platform Support: Unicode characters in user names as well as paths and source names should no longer cause issues.
  • SDF Effects: Improved user experience with the use of property groups in OBS Studio 26.1 and later.
  • Shaders: Rendered results are now correctly cached instead of re-drawn for every view.
  • Shaders: Added a pixelation shader filter example submitted by kilinbox, which allows selective pixelation based on user parameters.
  • Shaders: Various examples have been improved and now work on OpenGL based platforms.
  • Shaders: 'hexagonize.effect' should now produce actual hexagons.
  • Source Mirror: It is now possible to duplicate a Source Mirror without losing settings.
  • Translations: Updated translations from Crowdin. Thanks to all translators!
  • UI: Fixed a bug causing OBS Studio to freeze on Startup when a new version was found.
  • UI: Fixed the "About StreamFX" option disappearing on some platforms.
  • UI: Moved the StreamFX menu to the left of the Help menu.
  • UI: The "About StreamFX" window now holds the most recent information about everyone that has worked or helped with StreamFX.

Please make sure to read the Installation Guide!

The installation guide covers the required hardware and software to run the plugin, and how to install it through the various options. Please make sure that you have read it in it's entirety before asking for help, as most issues can simply be solved by reading it and actually following all the steps, including installing the necessary prerequisites.