Added an Opacity Blend shader that works similar to the gradient shader, but for opacity.
Updated the Shine shader to include a delay. It may still need perfecting. The shine shader also gets a directional checkbox to prevent the backwards animation. You can use reverse as needed. https://www.desmos.com/calculator/ltcn6mwllx to review how the delay works.
Updated the Drunk and Emboss shaders to only apply to Alpha Layer
6/23: Add Apply to Alpha Layer to shaders
- Add/update "apply to only alpha layer" or entire scene:
blend_opacity, cartoon, drunk, emboss, glow, scan_line, simple_gradient
Added a very interesting noise shader with normal or fractal noise generation. Also applicable to Alpha layer only and blends the shader with the current image via alpha. It has dynamic resolution settings also.
Not to mention, 2 color choices.
It is very cool to apply to your webcam.