"Apply to Layer" now works more intuitively
Added Lens flair to the Simple Gradient Shader, and animation of it.
Thanks to https://www.twitch.tv/adimysk for bring an issue to my attention and implementing many of these shaders on his stream in very creative ways!
I have been working on the next iteration of this plugin. Items being implemented include:
Option to show controls as sliders instead of only numeric input.
Ability to choose a SOURCE to add to your filter instead of a graphic image file.
I am having an issue once the SOURCE is selected while grabbing the content. Once this is resolved we will have a ton of new filters that combine sources. Older filters will also be able to use SOURCE instead of graphic image files as the code is in the plugin, not the filter.
Added an Opacity Blend shader that works similar to the gradient shader, but for opacity.
Updated the Shine shader to include a delay. It may still need perfecting. The shine shader also gets a directional checkbox to prevent the backwards animation. You can use reverse as needed. https://www.desmos.com/calculator/ltcn6mwllx to review how the delay works.
Updated the Drunk and Emboss shaders to only apply to Alpha Layer
6/23: Add Apply to Alpha Layer to shaders
- Add/update "apply to only alpha layer" or entire scene:
blend_opacity, cartoon, drunk, emboss, glow, scan_line, simple_gradient
Added a very interesting noise shader with normal or fractal noise generation. Also applicable to Alpha layer only and blends the shader with the current image via alpha. It has dynamic resolution settings also.
Not to mention, 2 color choices.
It is very cool to apply to your webcam.