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obs-ntr 0.9-beta

New binary release posted on GitHub:
  • Reduced the amount of work that happens during mutex locks. This seems to reduce the lag I've seen in some situations (e.g., low incoming framerate from NTR).
  • Connection stats are now shown as a text overlay on the source instead of written to the log.
I've noticed that the displays provided by the plugin start running really behind the live 3DS screen when the frequency of frames outputted by the NTR process drops, which presumably happens when the 3DS processor is busy running an intensive game. I'll be researching a way to prevent this soon, but I'd recommend anyone using this be cautious with production use for now.